// Decompiled with JetBrains decompiler // Type: Terraria.DataStructures.DrawAnimation // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Terraria.DataStructures { public class DrawAnimation { public int Frame; public int FrameCount; public int TicksPerFrame; public int FrameCounter; public virtual void Update() { } public virtual Rectangle GetFrame(Texture2D texture, int frameCounterOverride = -1) => texture.Frame(); } }