// Decompiled with JetBrains decompiler // Type: Terraria.Star // Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null // MVID: 68659D26-2BE6-448F-8663-74FA559E6F08 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; namespace Terraria { public class Star { public Vector2 position; public float scale; public float rotation; public int type; public float twinkle; public float twinkleSpeed; public float rotationSpeed; public static void SpawnStars() { Main.numStars = Main.rand.Next(65, 130); Main.numStars = 130; for (int index = 0; index < Main.numStars; ++index) { Main.star[index] = new Star(); Main.star[index].position.X = (float) Main.rand.Next(-12, Main.screenWidth + 1); Main.star[index].position.Y = (float) Main.rand.Next(-12, Main.screenHeight); Main.star[index].rotation = (float) Main.rand.Next(628) * 0.01f; Main.star[index].scale = (float) Main.rand.Next(50, 120) * 0.01f; Main.star[index].type = Main.rand.Next(0, 5); Main.star[index].twinkle = (float) Main.rand.Next(101) * 0.01f; Main.star[index].twinkleSpeed = (float) Main.rand.Next(40, 100) * 0.0001f; if (Main.rand.Next(2) == 0) Main.star[index].twinkleSpeed *= -1f; Main.star[index].rotationSpeed = (float) Main.rand.Next(10, 40) * 0.0001f; if (Main.rand.Next(2) == 0) Main.star[index].rotationSpeed *= -1f; } } public static void UpdateStars() { for (int index = 0; index < Main.numStars; ++index) { Main.star[index].twinkle += Main.star[index].twinkleSpeed; if ((double) Main.star[index].twinkle > 1.0) { Main.star[index].twinkle = 1f; Main.star[index].twinkleSpeed *= -1f; } else if ((double) Main.star[index].twinkle < 0.5) { Main.star[index].twinkle = 0.5f; Main.star[index].twinkleSpeed *= -1f; } Main.star[index].rotation += Main.star[index].rotationSpeed; if ((double) Main.star[index].rotation > 6.28) Main.star[index].rotation -= 6.28f; if ((double) Main.star[index].rotation < 0.0) Main.star[index].rotation += 6.28f; } } } }