// Decompiled with JetBrains decompiler // Type: Terraria.ID.WallID // Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null // MVID: 68659D26-2BE6-448F-8663-74FA559E6F08 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria.ID { public class WallID { public const byte None = 0; public const byte Stone = 1; public const byte DirtUnsafe = 2; public const byte EbonstoneUnsafe = 3; public const byte Wood = 4; public const byte GrayBrick = 5; public const byte RedBrick = 6; public const byte BlueDungeonUnsafe = 7; public const byte GreenDungeonUnsafe = 8; public const byte PinkDungeonUnsafe = 9; public const byte GoldBrick = 10; public const byte SilverBrick = 11; public const byte CopperBrick = 12; public const byte HellstoneBrickUnsafe = 13; public const byte ObsidianBrickUnsafe = 14; public const byte MudUnsafe = 15; public const byte Dirt = 16; public const byte BlueDungeon = 17; public const byte GreenDungeon = 18; public const byte PinkDungeon = 19; public const byte ObsidianBrick = 20; public const byte Glass = 21; public const byte PearlstoneBrick = 22; public const byte IridescentBrick = 23; public const byte MudstoneBrick = 24; public const byte CobaltBrick = 25; public const byte MythrilBrick = 26; public const byte Planked = 27; public const byte PearlstoneBrickUnsafe = 28; public const byte CandyCane = 29; public const byte GreenCandyCane = 30; public const byte SnowBrick = 31; public const byte AdamantiteBeam = 32; public const byte DemoniteBrick = 33; public const byte SandstoneBrick = 34; public const byte EbonstoneBrick = 35; public const byte RedStucco = 36; public const byte YellowStucco = 37; public const byte GreenStucco = 38; public const byte Gray = 39; public const byte SnowWallUnsafe = 40; public const byte Ebonwood = 41; public const byte RichMaogany = 42; public const byte Pearlwood = 43; public const byte RainbowBrick = 44; public const byte TinBrick = 45; public const byte TungstenBrick = 46; public const byte PlatinumBrick = 47; public const byte AmethystUnsafe = 48; public const byte TopazUnsafe = 49; public const byte SapphireUnsafe = 50; public const byte EmeraldUnsafe = 51; public const byte RubyUnsafe = 52; public const byte DiamondUnsafe = 53; public const byte CaveUnsafe = 54; public const byte Cave2Unsafe = 55; public const byte Cave3Unsafe = 56; public const byte Cave4Unsafe = 57; public const byte Cave5Unsafe = 58; public const byte Cave6Unsafe = 59; public const byte LivingLeaf = 60; public const byte Cave7Unsafe = 61; public const byte SpiderUnsafe = 62; public const byte GrassUnsafe = 63; public const byte JungleUnsafe = 64; public const byte FlowerUnsafe = 65; public const byte Grass = 66; public const byte Jungle = 67; public const byte Flower = 68; public const byte CorruptGrassUnsafe = 69; public const byte HallowedGrassUnsafe = 70; public const byte IceUnsafe = 71; public const byte Cactus = 72; public const byte Cloud = 73; public const byte Mushroom = 74; public const byte Bone = 75; public const byte Slime = 76; public const byte Flesh = 77; public const byte LivingWood = 78; public const byte ObsidianBackUnsafe = 79; public const byte MushroomUnsafe = 80; public const byte CrimsonGrassUnsafe = 81; public const byte DiscWall = 82; public const byte CrimstoneUnsafe = 83; public const byte IceBrick = 84; public const byte Shadewood = 85; public const byte HiveUnsafe = 86; public const byte LihzahrdBrickUnsafe = 87; public const byte PurpleStainedGlass = 88; public const byte YellowStainedGlass = 89; public const byte BlueStainedGlass = 90; public const byte GreenStainedGlass = 91; public const byte RedStainedGlass = 92; public const byte RainbowStainedGlass = 93; public const byte BlueDungeonSlabUnsafe = 94; public const byte BlueDungeonTileUnsafe = 95; public const byte PinkDungeonSlabUnsafe = 96; public const byte PinkDungeonTileUnsafe = 97; public const byte GreenDungeonSlabUnsafe = 98; public const byte GreenDungeonTileUnsafe = 99; public const byte BlueDungeonSlab = 100; public const byte BlueDungeonTile = 101; public const byte PinkDungeonSlab = 102; public const byte PinkDungeonTile = 103; public const byte GreenDungeonSlab = 104; public const byte GreenDungeonTile = 105; public const byte WoodenFence = 106; public const byte MetalFence = 107; public const byte Hive = 108; public const byte PalladiumColumn = 109; public const byte BubblegumBlock = 110; public const byte TitanstoneBlock = 111; public const byte LihzahrdBrick = 112; public const byte Pumpkin = 113; public const byte Hay = 114; public const byte SpookyWood = 115; public const byte ChristmasTreeWallpaper = 116; public const byte OrnamentWallpaper = 117; public const byte CandyCaneWallpaper = 118; public const byte FestiveWallpaper = 119; public const byte StarsWallpaper = 120; public const byte SquigglesWallpaper = 121; public const byte SnowflakeWallpaper = 122; public const byte KrampusHornWallpaper = 123; public const byte BluegreenWallpaper = 124; public const byte GrinchFingerWallpaper = 125; public const byte FancyGrayWallpaper = 126; public const byte IceFloeWallpaper = 127; public const byte MusicWallpaper = 128; public const byte PurpleRainWallpaper = 129; public const byte RainbowWallpaper = 130; public const byte SparkleStoneWallpaper = 131; public const byte StarlitHeavenWallpaper = 132; public const byte BubbleWallpaper = 133; public const byte CopperPipeWallpaper = 134; public const byte DuckyWallpaper = 135; public const byte Waterfall = 136; public const byte Lavafall = 137; public const byte EbonwoodFence = 138; public const byte RichMahoganyFence = 139; public const byte PearlwoodFence = 140; public const byte ShadewoodFence = 141; public const byte WhiteDynasty = 142; public const byte BlueDynasty = 143; public const byte ArcaneRunes = 144; public const byte IronFence = 145; public const byte CopperPlating = 146; public const byte StoneSlab = 147; public const byte Sail = 148; public const byte BorealWood = 149; public const byte BorealWoodFence = 150; public const byte PalmWood = 151; public const byte PalmWoodFence = 152; public const byte AmberGemspark = 153; public const byte AmethystGemspark = 154; public const byte DiamondGemspark = 155; public const byte EmeraldGemspark = 156; public const byte AmberGemsparkOff = 157; public const byte AmethystGemsparkOff = 158; public const byte DiamondGemsparkOff = 159; public const byte EmeraldGemsparkOff = 160; public const byte RubyGemsparkOff = 161; public const byte SapphireGemsparkOff = 162; public const byte TopazGemsparkOff = 163; public const byte RubyGemspark = 164; public const byte SapphireGemspark = 165; public const byte TopazGemspark = 166; public const byte TinPlating = 167; public const byte Confetti = 168; public const byte ConfettiBlack = 169; public const byte CaveWall = 170; public const byte CaveWall2 = 171; public const byte Honeyfall = 172; public const byte ChlorophyteBrick = 173; public const byte CrimtaneBrick = 174; public const byte ShroomitePlating = 175; public const byte MartianConduit = 176; public const byte HellstoneBrick = 177; public const byte MarbleUnsafe = 178; public const byte MarbleBlock = 179; public const byte GraniteUnsafe = 180; public const byte GraniteBlock = 181; public const byte MeteoriteBrick = 182; public const byte Marble = 183; public const byte Granite = 184; public const byte Cave8Unsafe = 185; public const byte Crystal = 186; public const byte Sandstone = 187; public const byte CorruptionUnsafe1 = 188; public const byte CorruptionUnsafe2 = 189; public const byte CorruptionUnsafe3 = 190; public const byte CorruptionUnsafe4 = 191; public const byte CrimsonUnsafe1 = 192; public const byte CrimsonUnsafe2 = 193; public const byte CrimsonUnsafe3 = 194; public const byte CrimsonUnsafe4 = 195; public const byte DirtUnsafe1 = 196; public const byte DirtUnsafe2 = 197; public const byte DirtUnsafe3 = 198; public const byte DirtUnsafe4 = 199; public const byte HallowUnsafe1 = 200; public const byte HallowUnsafe2 = 201; public const byte HallowUnsafe3 = 202; public const byte HallowUnsafe4 = 203; public const byte JungleUnsafe1 = 204; public const byte JungleUnsafe2 = 205; public const byte JungleUnsafe3 = 206; public const byte JungleUnsafe4 = 207; public const byte LavaUnsafe1 = 208; public const byte LavaUnsafe2 = 209; public const byte LavaUnsafe3 = 210; public const byte LavaUnsafe4 = 211; public const byte RocksUnsafe1 = 212; public const byte RocksUnsafe2 = 213; public const byte RocksUnsafe3 = 214; public const byte RocksUnsafe4 = 215; public const byte HardenedSand = 216; public const byte CorruptHardenedSand = 217; public const byte CrimsonHardenedSand = 218; public const byte HallowHardenedSand = 219; public const byte CorruptSandstone = 220; public const byte CrimsonSandstone = 221; public const byte HallowSandstone = 222; public const byte DesertFossil = 223; public const byte LunarBrickWall = 224; public const byte CogWall = 225; public const byte SandFall = 226; public const byte SnowFall = 227; public const byte SillyBalloonPinkWall = 228; public const byte SillyBalloonPurpleWall = 229; public const byte SillyBalloonGreenWall = 230; public const byte Count = 231; public static class Sets { public static SetFactory Factory = new SetFactory(231); public static bool[] Transparent = WallID.Sets.Factory.CreateBoolSet(88, 89, 90, 91, 92); public static bool[] Corrupt = WallID.Sets.Factory.CreateBoolSet(69, 217, 220, 3); public static bool[] Crimson = WallID.Sets.Factory.CreateBoolSet(83, 81, 218, 221); public static bool[] Hallow = WallID.Sets.Factory.CreateBoolSet(70, 219, 222, 28); public static class Conversion { public static bool[] Grass = WallID.Sets.Factory.CreateBoolSet(63, 64, 65, 66, 67, 68, 69, 70, 81); public static bool[] Stone = WallID.Sets.Factory.CreateBoolSet(1, 3, 28, 83); public static bool[] Sandstone = WallID.Sets.Factory.CreateBoolSet(187, 220, 222, 221); public static bool[] HardenedSand = WallID.Sets.Factory.CreateBoolSet(216, 217, 219, 218); } } } }