// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.Bestiary.HighestOfMultipleUICollectionInfoProvider // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Terraria.UI; namespace Terraria.GameContent.Bestiary { public class HighestOfMultipleUICollectionInfoProvider : IBestiaryUICollectionInfoProvider { private IBestiaryUICollectionInfoProvider[] _providers; private int _mainProviderIndex; public HighestOfMultipleUICollectionInfoProvider( params IBestiaryUICollectionInfoProvider[] providers) { this._providers = providers; this._mainProviderIndex = 0; } public BestiaryUICollectionInfo GetEntryUICollectionInfo() { BestiaryUICollectionInfo uiCollectionInfo1 = this._providers[this._mainProviderIndex].GetEntryUICollectionInfo(); BestiaryEntryUnlockState unlockState = uiCollectionInfo1.UnlockState; for (int index = 0; index < this._providers.Length; ++index) { BestiaryUICollectionInfo uiCollectionInfo2 = this._providers[index].GetEntryUICollectionInfo(); if (unlockState < uiCollectionInfo2.UnlockState) unlockState = uiCollectionInfo2.UnlockState; } uiCollectionInfo1.UnlockState = unlockState; return uiCollectionInfo1; } public UIElement ProvideUIElement(BestiaryUICollectionInfo info) => (UIElement) null; } }