// Decompiled with JetBrains decompiler // Type: Terraria.UI.SnapPoint // Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null // MVID: 68659D26-2BE6-448F-8663-74FA559E6F08 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; namespace Terraria.UI { public class SnapPoint { private Vector2 _anchor; private Vector2 _offset; private Vector2 _calculatedPosition; private string _name; private int _id; public UIElement BoundElement; public string Name => this._name; public int ID => this._id; public Vector2 Position => this._calculatedPosition; public SnapPoint(string name, int id, Vector2 anchor, Vector2 offset) { this._name = name; this._id = id; this._anchor = anchor; this._offset = offset; } public void Calculate(UIElement element) { this.BoundElement = element; CalculatedStyle dimensions = element.GetDimensions(); this._calculatedPosition = dimensions.Position() + this._offset + this._anchor * new Vector2(dimensions.Width, dimensions.Height); } public override string ToString() => "Snap Point - " + this.Name + " " + (object) this.ID; } }