// Decompiled with JetBrains decompiler // Type: Terraria.WorldBuilding.GenAction // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; namespace Terraria.WorldBuilding { public abstract class GenAction : GenBase { public GenAction NextAction; public ShapeData OutputData; private bool _returnFalseOnFailure = true; public abstract bool Apply(Point origin, int x, int y, params object[] args); protected bool UnitApply(Point origin, int x, int y, params object[] args) { if (this.OutputData != null) this.OutputData.Add(x - origin.X, y - origin.Y); return this.NextAction == null || this.NextAction.Apply(origin, x, y, args); } public GenAction IgnoreFailures() { this._returnFalseOnFailure = false; return this; } protected bool Fail() => !this._returnFalseOnFailure; public GenAction Output(ShapeData data) { this.OutputData = data; return this; } } }