// Decompiled with JetBrains decompiler // Type: Terraria.Sign // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria { public class Sign { public const int maxSigns = 1000; public int x; public int y; public string text; public static void KillSign(int x, int y) { for (int index = 0; index < 1000; ++index) { if (Main.sign[index] != null && Main.sign[index].x == x && Main.sign[index].y == y) Main.sign[index] = (Sign) null; } } public static int ReadSign(int i, int j, bool CreateIfMissing = true) { int num1 = (int) Main.tile[i, j].frameX / 18; int num2 = (int) Main.tile[i, j].frameY / 18; int num3 = num1 % 2; int x = i - num3; int y = j - num2; if (!Main.tileSign[(int) Main.tile[x, y].type]) { Sign.KillSign(x, y); return -1; } int num4 = -1; for (int index = 0; index < 1000; ++index) { if (Main.sign[index] != null && Main.sign[index].x == x && Main.sign[index].y == y) { num4 = index; break; } } if (num4 < 0 & CreateIfMissing) { for (int index = 0; index < 1000; ++index) { if (Main.sign[index] == null) { num4 = index; Main.sign[index] = new Sign(); Main.sign[index].x = x; Main.sign[index].y = y; Main.sign[index].text = ""; break; } } } return num4; } public static void TextSign(int i, string text) { if (Main.tile[Main.sign[i].x, Main.sign[i].y] == null || !Main.tile[Main.sign[i].x, Main.sign[i].y].active() || !Main.tileSign[(int) Main.tile[Main.sign[i].x, Main.sign[i].y].type]) Main.sign[i] = (Sign) null; else Main.sign[i].text = text; } public override string ToString() => "x" + (object) this.x + "\ty" + (object) this.y + "\t" + this.text; } }