// Decompiled with JetBrains decompiler // Type: Terraria.Physics.BallCollisionEvent // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; namespace Terraria.Physics { public struct BallCollisionEvent { public readonly Vector2 Normal; public readonly Vector2 ImpactPoint; public readonly Tile Tile; public readonly Entity Entity; public readonly float TimeScale; public BallCollisionEvent( float timeScale, Vector2 normal, Vector2 impactPoint, Tile tile, Entity entity) { this.Normal = normal; this.ImpactPoint = impactPoint; this.Tile = tile; this.Entity = entity; this.TimeScale = timeScale; } } }