// Decompiled with JetBrains decompiler // Type: Terraria.UI.Alignment // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; namespace Terraria.UI { public struct Alignment { public static readonly Alignment TopLeft = new Alignment(0.0f, 0.0f); public static readonly Alignment Top = new Alignment(0.5f, 0.0f); public static readonly Alignment TopRight = new Alignment(1f, 0.0f); public static readonly Alignment Left = new Alignment(0.0f, 0.5f); public static readonly Alignment Center = new Alignment(0.5f, 0.5f); public static readonly Alignment Right = new Alignment(1f, 0.5f); public static readonly Alignment BottomLeft = new Alignment(0.0f, 1f); public static readonly Alignment Bottom = new Alignment(0.5f, 1f); public static readonly Alignment BottomRight = new Alignment(1f, 1f); public readonly float VerticalOffsetMultiplier; public readonly float HorizontalOffsetMultiplier; public Vector2 OffsetMultiplier => new Vector2(this.HorizontalOffsetMultiplier, this.VerticalOffsetMultiplier); private Alignment(float horizontal, float vertical) { this.HorizontalOffsetMultiplier = horizontal; this.VerticalOffsetMultiplier = vertical; } } }