// Decompiled with JetBrains decompiler // Type: Terraria.Physics.BallPassThroughEvent // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria.Physics { public struct BallPassThroughEvent { public readonly Tile Tile; public readonly Entity Entity; public readonly BallPassThroughType Type; public readonly float TimeScale; public BallPassThroughEvent( float timeScale, Tile tile, Entity entity, BallPassThroughType type) { this.Tile = tile; this.Entity = entity; this.Type = type; this.TimeScale = timeScale; } } }