// Decompiled with JetBrains decompiler // Type: Terraria.ID.PlayerVariantID // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria.ID { public static class PlayerVariantID { public static SetFactory Factory = new SetFactory(12); public const int MaleStarter = 0; public const int MaleSticker = 1; public const int MaleGangster = 2; public const int MaleCoat = 3; public const int FemaleStarter = 4; public const int FemaleSticker = 5; public const int FemaleGangster = 6; public const int FemaleCoat = 7; public const int MaleDress = 8; public const int FemaleDress = 9; public const int MaleDisplayDoll = 10; public const int FemaleDisplayDoll = 11; public const int Count = 12; public class Sets { public static bool[] Male = PlayerVariantID.Factory.CreateBoolSet(0, 1, 2, 3, 8, 10); public static int[] AltGenderReference = PlayerVariantID.Factory.CreateIntSet(0, 0, 4, 4, 0, 1, 5, 5, 1, 2, 6, 6, 2, 3, 7, 7, 3, 8, 9, 9, 8, 10, 11, 11, 10); public static int[] VariantOrderMale = new int[6] { 0, 1, 2, 3, 8, 10 }; public static int[] VariantOrderFemale = new int[6] { 4, 5, 6, 7, 9, 11 }; } } }