// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.ChumBucketProjectileHelper // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using System.Collections.Generic; namespace Terraria.GameContent { public class ChumBucketProjectileHelper { private Dictionary _chumCountsPendingForThisFrame = new Dictionary(); private Dictionary _chumCountsFromLastFrame = new Dictionary(); public void OnPreUpdateAllProjectiles() { Utils.Swap>(ref this._chumCountsPendingForThisFrame, ref this._chumCountsFromLastFrame); this._chumCountsPendingForThisFrame.Clear(); } public void AddChumLocation(Vector2 spot) { Point tileCoordinates = spot.ToTileCoordinates(); int num1 = 0; this._chumCountsPendingForThisFrame.TryGetValue(tileCoordinates, out num1); int num2 = num1 + 1; this._chumCountsPendingForThisFrame[tileCoordinates] = num2; } public int GetChumsInLocation(Point tileCoords) { int num = 0; this._chumCountsFromLastFrame.TryGetValue(tileCoords, out num); return num; } } }