// Decompiled with JetBrains decompiler // Type: Terraria.DataStructures.TileDrawInfo // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Terraria.DataStructures { public class TileDrawInfo { public Tile tileCache; public ushort typeCache; public short tileFrameX; public short tileFrameY; public Texture2D drawTexture; public Color tileLight; public int tileTop; public int tileWidth; public int tileHeight; public int halfBrickHeight; public int addFrY; public int addFrX; public SpriteEffects tileSpriteEffect; public Texture2D glowTexture; public Rectangle glowSourceRect; public Color glowColor; public Vector3[] colorSlices = new Vector3[9]; public Color finalColor; public Color colorTint; } }