{ "Announcement": { "HasBeenDefeated_Plural": "{0}已被打败!", "HasBeenDefeated_Single": "{0}已被打败!", "HasAwoken": "{0}已苏醒!", "HasArrived": "{0}已到达!" }, "ArmorSetBonus": { "MetalTier1": "2点防御力", "MetalTier2": "3点防御力", "CobaltRanged": "20%的几率不消耗弹药", "MythrilCaster": "魔力消耗减少17%", "MythrilMelee": "近战暴击率增加5%", "MythrilRanged": "20%的几率不消耗弹药", "AdamantiteCaster": "魔力消耗减少19%", "AdamantiteMelee": "近战和移动速度各提高18%", "AdamantiteRanged": "25%的几率不消耗弹药", "ShadowScale": "移动速度提高15%", "Wood": "1点防御力", "Crimson": "大大提高生命再生速度", "Frost": "近战及远程攻击会造成冻伤", "Tiki": "提高仆从数量上限", "Palladium": "攻击敌人后大大提高生命再生速度", "Orichalcum": "花瓣将落到目标身上以造成额外伤害", "Titanium": "攻击敌人后进入免疫状态", "Chlorophyte": "召唤强大的水晶叶瓣来射击附近的敌人", "Wizard": "魔法暴击率增加10%", "Turtle": "攻击者也会承受全部伤害", "Meteor": "太空枪不消耗魔力", "SpectreHealing": "对敌人造成的魔法伤害将使玩家获得最低生命值", "Shroomite": "不移动则会隐身,\n增加远程能力和降低敌人瞄准你的几率", "Platinum": "4点防御力", "Pumpkin": "伤害增加10%", "Spooky": "仆从伤害增加25%", "SpectreDamage": "所造成的魔法伤害还能伤及附近的敌人", "MagicHat": "最大魔力值增加60", "BeetleDefense": "甲虫保护你不受伤害", "BeetleDamage": "甲虫增加你的近战伤害和速度", "Bee": "仆从伤害增加10%", "Bone": "20%的几率不消耗弹药", "Spider": "仆从伤害增加12%", "Ninja": "33%的几率不消耗投掷类物品", "Fossil": "50%的几率不消耗投掷类物品", "Solar": "日耀护盾可以长时间保护你,\n使用护盾力猛冲,进而伤害敌人", "Vortex": "双击{0}切换隐身,\n增加远程能力和降低敌人瞄准你的几率,但会减慢移动速度", "Nebula": "伤害敌人就有机会生成增益强化道具,\n拾取强化道具可获得堆叠增益", "Stardust": "双击{0}可将你的守卫引领到某位置", "Forbidden": "双击{0}可将远古风暴召唤到光标位置", "Jungle": "魔力消耗减少16%", "Molten": "17%额外近战伤害", "Mining": "挖矿速度增加30%", "CobaltCaster": "魔力消耗减少14%", "CobaltMelee": "近战速度提高15%", "ApprenticeTier2": "提高哨兵数量上限\n爆炸烈焰视野和射程显著增加", "ApprenticeTier3": "提高哨兵数量上限\n大幅提升爆炸烈焰效力", "HuntressTier2": "提高哨兵数量上限\n爆炸机关重新装载得更快并为敌人涂油\n点燃涂油的敌人以造成额外伤害", "HuntressTier3": "提高哨兵数量上限\n大幅提升爆炸机关效力", "MonkTier2": "提高哨兵数量上限\n闪电光环现在可以更快地实施暴击", "MonkTier3": "提高哨兵数量上限\n大幅提升闪电光环效力", "SquireTier2": "提高哨兵数量上限\n弩车可以刺穿更多目标,但会在你承受伤害时陷入恐慌", "SquireTier3": "提高哨兵数量上限\n大幅提升弩车效力" }, "BuffDescription": { "AmmoBox": "20%的几率不消耗弹药", "AmmoReservation": "20%的几率不消耗弹药", "Archery": "箭的伤害和速度各增加20%", "BabyDinosaur": "恐龙宝宝将跟着你", "BabyEater": "噬魂怪宝宝将跟着你", "BabyFaceMonster": "脸怪宝宝将跟着你", "BabyGrinch": "格林奇宝宝将跟着你", "BabyHornet": "它认为你是它的妈妈", "BabyPenguin": "我想它想要你的鱼", "BabySkeletronHead": "别问了...", "BabySlime": "史莱姆宝宝将为你而战", "BabySnowman": "雪人宝宝将跟着你", "BabyTruffle": "这简直太可爱了!", "BallistaPanic": "你的弩车在惊慌之下快速射击!", "BasiliskMount": "撞向任何人...每个人!", "Battle": "敌人生成速度提高", "BeeMount": "嗡嗡嗡嗡", "BeetleEndurance1": "所受伤害减少15%", "BeetleEndurance2": "所受伤害减少30%", "BeetleEndurance3": "所受伤害减少45%", "BeetleMight1": "近战伤害和速度各增加10%", "BeetleMight2": "近战伤害和速度各增加20%", "BeetleMight3": "近战伤害和速度各增加30%", "BetsysCurse": "防御力降低", "Bewitched": "仆从数量上限提高", "BlackCat": "黑猫将跟着你", "Blackout": "光视能力严重下降", "Bleeding": "无法再生生命", "BoneJavelin": "血流不止", "BrokenArmor": "防御力减半", "Builder": "放置速度和范围增加", "BunnyMount": "你渴望胡萝卜", "Burning": "正在损失生命值且移动已放缓", "Calm": "敌人攻击力降低", "Campfire": "生命再生速度略有提高", "ChaosState": "使用混沌传送杖将消耗生命值", "Chilled": "你的移动速度已降低", "Clairvoyance": "魔能增加", "CompanionCube": "永远不会威胁刺伤你,而且事实上也无法讲话", "Confused": "移动方向逆转", "Crate": "钓上宝匣的几率更大", "CrimsonHeart": "可提供照明的魔法心", "Cursed": "无法使用任何物品", "CursedInferno": "正在损失生命值", "CursedSapling": "诅咒树苗将跟着你", "CuteFishronMount": "不要让它爬行。", "Dangersense": "你可以看到附近的危险", "Darkness": "光视能力下降", "Daybreak": "Incenerated by solar rays", "Dazed": "移动大大放缓", "DeadlySphere": "致命球将为你而战", "DrillMount": "骑乘飞钻头", "DryadsWard": "自然的力量保护你", "DryadsWardDebuff": "自然的力量强迫你", "Electrified": "你无法移动", "Endurance": "伤害减少10%", "EyeballSpring": "弹簧眼将跟着你", "FairyBlue": "仙灵将跟着你", "FairyGreen": "仙灵将跟着你", "FairyRed": "仙灵将跟着你", "Featherfall": "按UP或DOWN来控制下降速度", "Fishing": "钓鱼水平提高", "Flipper": "在水中正常移动", "Frostburn": "要么特别热,要么特别冷。无论哪种方式都带来极大伤害", "Frozen": "你不能动!", "Gills": "可在水中而非空气中呼吸", "Gravitation": "按UP可逆转重力", "HeartLamp": "生命再生速度提高", "Heartreach": "心拾取范围扩大", "Honey": "生命再生速度提高", "HornetMinion": "黄蜂将为你而战", "Horrified": "你已经看到一些令人讨厌的东西,而且无路可逃。", "Hunter": "显示敌人位置", "IceBarrier": "所受伤害减少25%", "Ichor": "防御力减少", "ImpMinion": "小鬼将为你而战", "Inferno": "附近的敌人被点燃", "Invisibility": "可隐身", "Ironskin": "防御力增加8点", "LeafCrystal": "朝附近的敌人射出水晶叶", "Lifeforce": "最大生命值增加20%", "Lovestruck": "你已坠入爱河!", "MagicLantern": "附魔灯笼将为你照亮前路", "MagicPower": "魔法伤害增加20%", "ManaRegeneration": "魔力再生增加", "ManaSickness": "魔法伤害减少", "Merfolk": "可在水下呼吸和轻松移动", "Midas": "死亡时掉落更多钱", "MinecartLeft": "驾驶矿车", "MinecartLeftMech": "驾驶矿车", "MinecartLeftWood": "驾驶矿车", "MinecartRight": "驾驶矿车", "MinecartRightMech": "驾驶矿车", "MinecartRightWood": "驾驶矿车", "MiniMinotaur": "你如何打败迷你牛头怪?", "Mining": "挖矿速度增加25%", "MonsterBanner": "伤害和防御力因下列原因增加:", "MoonLeech": "你无法吸收治疗效果", "NebulaUpDmg1": "伤害增加15%", "NebulaUpDmg2": "伤害增加30%", "NebulaUpDmg3": "伤害增加45%", "NebulaUpLife1": "生命再生速度提高", "NebulaUpLife2": "生命再生速度提高", "NebulaUpLife3": "生命再生速度提高", "NebulaUpMana1": "魔力再生增加", "NebulaUpMana2": "魔力再生增加", "NebulaUpMana3": "魔力再生增加", "NightOwl": "夜视力提升", "NoBuilding": "你已失去创造能力!", "ObsidianSkin": "对熔岩免疫", "Obstructed": "你看不到!", "OgreSpit": "移动速度显著降低", "Oiled": "因着火受到更多伤害", "OnFire": "缓慢损失生命值", "PaladinsShield": "所受伤害的25%将被重新定向到其他玩家", "Panic": "移动速度提高", "ParryDamageBuff": "下次近战暴击伤害增加500%", "PeaceCandle": "怪物生成速度降低", "PetBunny": "我想它想要你的胡萝卜", "PetDD2Dragon": "Hoardagron将跟着你", "PetDD2Gato": "飞翔Gato将跟着你", "PetDD2Ghost": "闪烁灯芯将跟着你", "PetLizard": "像爬行动物一样冷漠", "PetParrot": "波利想要饼干", "PetSapling": "小树苗将跟着你", "PetSpider": "蜘蛛将跟着你", "PetTurtle": "欢乐乌龟时光!", "PigronMount": "你现在看到我了....", "PirateMinion": "海盗将为你而战", "Poisoned": "缓慢损失生命值", "PotionSickness": "不能再消耗治疗物品", "Puppy": "小狗将跟着你", "Pygmies": "矮人将为你而战", "Rabies": "伤害增加,生命再生速度降低,对状态造成影响", "Rage": "暴击率增加10%", "RapidHealing": "生命再生速度大幅提高", "Ravens": "乌鸦将攻击你的敌人", "Regeneration": "提供生命再生", "Rudolph": "骑乘红鼻子驯鹿", "ScutlixMount": "劈劈啪啪", "ShadowDodge": "你将躲避下一次攻击", "ShadowFlame": "正在损失生命值", "ShadowOrb": "可提供照明的魔法球", "SharknadoMinion": "鲨鱼旋风将为你而战", "Sharpened": "近战武器具有盔甲穿透力", "Shine": "发光", "Silenced": "无法使用需要魔力的物品", "Slimed": "你粘糊糊的", "SlimeMount": "啵嘤!", "Slow": "移动速度降低", "SolarShield1": "所受伤害减少30%,受伤时驱除敌人", "SolarShield2": "所受伤害减少30%,受伤时驱除敌人", "SolarShield3": "所受伤害减少30%,受伤时驱除敌人", "Sonar": "你能看到是什么在咬你的鱼钩", "SoulDrain": "生命再生速度提高", "Spelunker": "显示宝藏和矿石的位置", "SpiderMinion": "蜘蛛将为你而战", "Squashling": "南瓜娃娃将跟着你", "StardustDragonMinion": "星尘之龙将保护你", "StardustGuardianMinion": "星尘守卫将保护你", "StardustMinion": "星尘细胞将为你而战", "StardustMinionBleed": "being eaten by cells", "StarInBottle": "魔力再生增加", "Stinky": "你的味道真难闻", "Stoned": "你已完全石化!", "Suffocation": "正在损失生命值", "Summoning": "仆从数量上限提高", "Sunflower": "移动速度提高,怪物生成减少", "SuspiciousTentacle": "可提供照明的可疑眼球", "Swiftness": "移动速度提高25%", "TheTongue": "你被吸入嘴中", "Thorns": "攻击者也会受伤", "TikiSpirit": "友好幽魂将跟着你", "Tipsy": "近战能力提高,防御力降低", "Titan": "击退力提高", "TurtleMount": "陆地上速度缓慢,海上则可急速疾行", "TwinEyesMinion": "双子魔眼将为你而战", "UFOMinion": "UFO将为你而战", "UFOMount": "你拥有MAC真是太好了", "UnicornMount": "向前冲...太棒了!", "Venom": "正在损失生命值", "VortexDebuff": "你周围的重力是扭曲的", "Warmth": "冷系伤害减少", "WaterCandle": "怪物生成速度提高", "WaterWalking": "按DOWN进入水中", "Weak": "物理能力下降", "WeaponImbueConfetti": "近战攻击会喷撒彩纸", "WeaponImbueCursedFlames": "近战攻击会对敌人施放诅咒焰", "WeaponImbueFire": "近战攻击会点燃敌人", "WeaponImbueGold": "近战攻击会使敌人掉落更多金子", "WeaponImbueIchor": "近战攻击会降低敌人防御力", "WeaponImbueNanites": "近战攻击会迷惑敌人", "WeaponImbuePoison": "近战攻击会使敌人中毒", "WeaponImbueVenom": "近战攻击会对你的目标施放毒液", "Webbed": "你被卡住了", "WellFed": "所有属性小幅提升", "Werewolf": "物理能力提高", "Wet": "你在滴水", "WindPushed": "风带着你四处移动!", "Wisp": "妖灵将跟着你", "WitheredArmor": "你的盔甲降级了!", "WitheredWeapon": "你的攻击变弱了!", "Wrath": "伤害增加10%", "ZephyrFish": "它喜欢在你周围游泳", "DesertMinecartRight": "{$BuffDescription.MinecartRight}", "DesertMinecartLeft": "{$BuffDescription.MinecartLeft}", "FishMinecartRight": "{$BuffDescription.MinecartRight}", "FishMinecartLeft": "{$BuffDescription.MinecartLeft}", "BeeMinecartRight": "{$BuffDescription.MinecartRight}", "BeeMinecartLeft": "{$BuffDescription.MinecartLeft}", "LadybugMinecartRight": "{$BuffDescription.MinecartRight}", "LadybugMinecartLeft": "{$BuffDescription.MinecartLeft}", "PigronMinecartRight": "{$BuffDescription.MinecartRight}", "PigronMinecartLeft": "{$BuffDescription.MinecartLeft}", "SunflowerMinecartRight": "{$BuffDescription.MinecartRight}", "SunflowerMinecartLeft": "{$BuffDescription.MinecartLeft}", "HellMinecartRight": "{$BuffDescription.MinecartRight}", "HellMinecartLeft": "{$BuffDescription.MinecartLeft}", "ShroomMinecartRight": "{$BuffDescription.MinecartRight}", "ShroomMinecartLeft": "{$BuffDescription.MinecartLeft}", "AmethystMinecartRight": "{$BuffDescription.MinecartRight}", "AmethystMinecartLeft": "{$BuffDescription.MinecartLeft}", "TopazMinecartRight": "{$BuffDescription.MinecartRight}", "TopazMinecartLeft": "{$BuffDescription.MinecartLeft}", "SapphireMinecartRight": "{$BuffDescription.MinecartRight}", "SapphireMinecartLeft": "{$BuffDescription.MinecartLeft}", "EmeraldMinecartRight": "{$BuffDescription.MinecartRight}", "EmeraldMinecartLeft": "{$BuffDescription.MinecartLeft}", "RubyMinecartRight": "{$BuffDescription.MinecartRight}", "RubyMinecartLeft": "{$BuffDescription.MinecartLeft}", "DiamondMinecartRight": "{$BuffDescription.MinecartRight}", "DiamondMinecartLeft": "{$BuffDescription.MinecartLeft}", "AmberMinecartRight": "{$BuffDescription.MinecartRight}", "AmberMinecartLeft": "{$BuffDescription.MinecartLeft}", "BeetleMinecartRight": "{$BuffDescription.MinecartRight}", "BeetleMinecartLeft": "{$BuffDescription.MinecartLeft}", "MeowmereMinecartRight": "{$BuffDescription.MinecartRight}", "MeowmereMinecartLeft": "{$BuffDescription.MinecartLeft}", "PartyMinecartRight": "{$BuffDescription.MinecartRight}", "PartyMinecartLeft": "{$BuffDescription.MinecartLeft}", "PirateMinecartRight": "{$BuffDescription.MinecartRight}", "PirateMinecartLeft": "{$BuffDescription.MinecartLeft}", "SteampunkMinecartRight": "{$BuffDescription.MinecartRight}", "SteampunkMinecartLeft": "{$BuffDescription.MinecartLeft}", "CoffinMinecartRight": "{$BuffDescription.MinecartRight}", "CoffinMinecartLeft": "{$BuffDescription.MinecartLeft}" }, "BuffName": { "AmmoBox": "弹药箱", "AmmoReservation": "弹药储备", "Archery": "箭术", "BabyDinosaur": "恐龙宝宝", "BabyEater": "吞噬怪宝宝", "BabyFaceMonster": "脸怪宝宝", "BabyGrinch": "格林奇宝宝", "BabyHornet": "黄蜂宝宝", "BabyPenguin": "企鹅宝宝", "BabySkeletronHead": "骷髅王宝宝头", "BabySlime": "史莱姆宝宝", "BabySnowman": "雪人宝宝", "BabyTruffle": "松露人宝宝", "BallistaPanic": "弩车恐慌!", "BasiliskMount": "蛇蜥怪坐骑", "Battle": "战斗", "BeeMount": "蜜蜂坐骑", "BeetleEndurance1": "甲虫耐力", "BeetleEndurance2": "甲虫耐力", "BeetleEndurance3": "甲虫耐力", "BeetleMight1": "甲虫力量", "BeetleMight2": "甲虫力量", "BeetleMight3": "甲虫力量", "BetsysCurse": "双足翼龙诅咒", "Bewitched": "着魔", "BlackCat": "黑猫", "Blackout": "灯火管制", "Bleeding": "流血", "BoneJavelin": "穿透", "BrokenArmor": "破损盔甲", "Builder": "建筑工", "BunnyMount": "兔兔坐骑", "Burning": "燃烧", "Calm": "冷静", "Campfire": "温馨之火", "ChaosState": "混乱状态", "Chilled": "冷冻", "Clairvoyance": "千里眼", "CompanionCube": "同伴方块", "Confused": "困惑", "Crate": "宝匣", "CrimsonHeart": "猩红之心", "Cursed": "被诅咒", "CursedInferno": "诅咒地狱", "CursedSapling": "诅咒树苗", "CuteFishronMount": "可爱猪龙鱼坐骑", "Dangersense": "危险感", "Darkness": "黑暗", "Daybreak": "破晓", "Dazed": "眩晕", "DeadlySphere": "致命球", "DrillMount": "钻头坐骑", "DryadsWard": "树妖祝福", "DryadsWardDebuff": "树妖祸害", "Electrified": "带电", "Endurance": "耐力", "EyeballSpring": "弹簧眼", "FairyBlue": "仙灵", "FairyGreen": "仙灵", "FairyRed": "仙灵", "Featherfall": "羽落", "Fishing": "钓鱼", "Flipper": "脚蹼", "Frostburn": "霜冻", "Frozen": "冰冻", "Gills": "鱼鳃", "Gravitation": "重力", "HeartLamp": "心灯", "Heartreach": "拾心", "Honey": "蜂蜜", "HornetMinion": "黄蜂", "Horrified": "惊恐", "Hunter": "猎人", "IceBarrier": "冰障", "Ichor": "灵液", "ImpMinion": "小鬼", "Inferno": "狱火", "Invisibility": "隐身", "Ironskin": "铁皮", "LeafCrystal": "叶状水晶", "Lifeforce": "生命力", "Lovestruck": "热恋", "MagicLantern": "魔法灯笼", "MagicPower": "魔能", "ManaRegeneration": "魔力再生", "ManaSickness": "魔力疾病", "Merfolk": "人鱼", "Midas": "迈达斯", "MinecartLeft": "矿车", "MinecartLeftMech": "矿车", "MinecartLeftWood": "矿车", "MinecartRight": "矿车", "MinecartRightMech": "矿车", "MinecartRightWood": "矿车", "MiniMinotaur": "迷你牛头怪", "Mining": "采矿", "MonsterBanner": "旗帜", "MoonLeech": "月噬", "NebulaUpDmg1": "伤害星云", "NebulaUpDmg2": "伤害星云", "NebulaUpDmg3": "伤害星云", "NebulaUpLife1": "生命星云", "NebulaUpLife2": "生命星云", "NebulaUpLife3": "生命星云", "NebulaUpMana1": "魔力星云", "NebulaUpMana2": "魔力星云", "NebulaUpMana3": "魔力星云", "NightOwl": "夜猫子", "NoBuilding": "创意震撼", "ObsidianSkin": "黑曜石皮", "Obstructed": "阻塞", "OgreSpit": "渗出", "Oiled": "涂油", "OnFire": "着火了!", "PaladinsShield": "圣骑士护盾", "Panic": "恐慌!", "ParryDamageBuff": "惊人一刻", "PeaceCandle": "和平蜡烛", "PetBunny": "宠物兔", "PetDD2Dragon": "Hoardagron", "PetDD2Gato": "飞翔Gato", "PetDD2Ghost": "闪烁灯芯", "PetLizard": "宠物蜥蜴", "PetParrot": "宠物鹦鹉", "PetSapling": "宠物树苗", "PetSpider": "宠物蜘蛛", "PetTurtle": "宠物海龟", "PigronMount": "猪龙坐骑", "PirateMinion": "海盗", "Poisoned": "中毒", "PotionSickness": "药水疾病", "Puppy": "小狗", "Pygmies": "矮人", "Rabies": "野性咬噬", "Rage": "暴怒", "RapidHealing": "快速治疗", "Ravens": "乌鸦", "Regeneration": "再生", "Rudolph": "鲁道夫", "ScutlixMount": "鳞甲怪坐骑", "ShadowDodge": "暗影躲避", "ShadowFlame": "暗影焰", "ShadowOrb": "暗影珠", "SharknadoMinion": "鲨鱼旋风", "Sharpened": "锋利", "Shine": "光芒", "Silenced": "寂静", "Slimed": "史莱姆", "SlimeMount": "史莱姆坐骑", "Slow": "缓慢", "SolarShield1": "太阳烈焰", "SolarShield2": "太阳烈焰", "SolarShield3": "太阳烈焰", "Sonar": "声纳", "SoulDrain": "夺命杖", "Spelunker": "洞穴探险", "SpiderMinion": "蜘蛛", "Squashling": "南瓜娃娃", "StardustDragonMinion": "星尘之龙", "StardustGuardianMinion": "星尘守卫", "StardustMinion": "星尘细胞", "StardustMinionBleed": "Celled", "StarInBottle": "星星瓶", "Stinky": "恶臭", "Stoned": "恍惚", "Suffocation": "窒息", "Summoning": "召唤", "Sunflower": "快乐!", "SuspiciousTentacle": "可疑眼球", "Swiftness": "敏捷", "TheTongue": "狂卷之舌", "Thorns": "荆棘", "TikiSpirit": "提基幽魂", "Tipsy": "踉跄", "Titan": "泰坦", "TurtleMount": "海龟坐骑", "TwinEyesMinion": "双子魔眼", "UFOMinion": "UFO", "UFOMount": "UFO坐骑", "UnicornMount": "独角兽坐骑", "Venom": "毒液", "VortexDebuff": "扭曲", "Warmth": "温暖", "WaterCandle": "水蜡烛", "WaterWalking": "水上漂", "Weak": "软弱", "WeaponImbueConfetti": "武器灌注:彩纸", "WeaponImbueCursedFlames": "武器灌注:诅咒焰", "WeaponImbueFire": "武器灌注:火焰", "WeaponImbueGold": "武器灌注:金", "WeaponImbueIchor": "武器灌注:灵液", "WeaponImbueNanites": "武器灌注:纳米机器人", "WeaponImbuePoison": "武器灌注:毒药", "WeaponImbueVenom": "武器灌注:毒液", "Webbed": "织网", "WellFed": "吃得好", "Werewolf": "狼人", "Wet": "潮湿", "WindPushed": "强风", "Wisp": "妖灵", "WitheredArmor": "枯萎盔甲", "WitheredWeapon": "枯萎武器", "Wrath": "怒气", "ZephyrFish": "和风鱼", "DesertMinecartRight": "{$BuffName.MinecartRight}", "DesertMinecartLeft": "{$BuffName.MinecartLeft}", "FishMinecartRight": "{$BuffName.MinecartRight}", "FishMinecartLeft": "{$BuffName.MinecartLeft}", "BeeMinecartRight": "{$BuffName.MinecartRight}", "BeeMinecartLeft": "{$BuffName.MinecartLeft}", "LadybugMinecartRight": "{$BuffName.MinecartRight}", "LadybugMinecartLeft": "{$BuffName.MinecartLeft}", "PigronMinecartRight": "{$BuffName.MinecartRight}", "PigronMinecartLeft": "{$BuffName.MinecartLeft}", "SunflowerMinecartRight": "{$BuffName.MinecartRight}", "SunflowerMinecartLeft": "{$BuffName.MinecartLeft}", "HellMinecartRight": "{$BuffName.MinecartRight}", "HellMinecartLeft": "{$BuffName.MinecartLeft}", "ShroomMinecartRight": "{$BuffName.MinecartRight}", "ShroomMinecartLeft": "{$BuffName.MinecartLeft}", "AmethystMinecartRight": "{$BuffName.MinecartRight}", "AmethystMinecartLeft": "{$BuffName.MinecartLeft}", "TopazMinecartRight": "{$BuffName.MinecartRight}", "TopazMinecartLeft": "{$BuffName.MinecartLeft}", "SapphireMinecartRight": "{$BuffName.MinecartRight}", "SapphireMinecartLeft": "{$BuffName.MinecartLeft}", "EmeraldMinecartRight": "{$BuffName.MinecartRight}", "EmeraldMinecartLeft": "{$BuffName.MinecartLeft}", "RubyMinecartRight": "{$BuffName.MinecartRight}", "RubyMinecartLeft": "{$BuffName.MinecartLeft}", "DiamondMinecartRight": "{$BuffName.MinecartRight}", "DiamondMinecartLeft": "{$BuffName.MinecartLeft}", "AmberMinecartRight": "{$BuffName.MinecartRight}", "AmberMinecartLeft": "{$BuffName.MinecartLeft}", "BeetleMinecartRight": "{$BuffName.MinecartRight}", "BeetleMinecartLeft": "{$BuffName.MinecartLeft}", "MeowmereMinecartRight": "{$BuffName.MinecartRight}", "MeowmereMinecartLeft": "{$BuffName.MinecartLeft}", "PartyMinecartRight": "{$BuffName.MinecartRight}", "PartyMinecartLeft": "{$BuffName.MinecartLeft}", "PirateMinecartRight": "{$BuffName.MinecartRight}", "PirateMinecartLeft": "{$BuffName.MinecartLeft}", "SteampunkMinecartRight": "{$BuffName.MinecartRight}", "SteampunkMinecartLeft": "{$BuffName.MinecartLeft}", "CoffinMinecartRight": "{$BuffName.MinecartRight}", "CoffinMinecartLeft": "{$BuffName.MinecartLeft}" }, "MapObject": { "Adamantite": "精金", "AnimalSkin": "动物皮", "Anvil": "砧", "Banner": "旗帜", "BeeHive": "蜂巢", "Chair": "椅子", "Chandelier": "吊灯", "Chlorophyte": "叶绿", "ChristmasLight": "圣诞灯", "Cobalt": "钴", "Copper": "铜", "CrimsonAltar": "猩红祭坛", "Crimtane": "猩红", "DemonAltar": "恶魔祭坛", "Demonite": "魔矿", "Door": "门", "DrippingHoney": "滴落蜂蜜", "DrippingLava": "滴落熔岩", "DrippingWater": "滴水", "FloorLamp": "落地灯", "Fossil": "化石", "GiantMushroom": "巨型蘑菇", "Gold": "金", "Iron": "铁", "ItemRack": "物品架", "Lantern": "灯笼", "Larva": "幼虫", "Lead": "铅", "LivingWood": "生命木", "MetalBar": "金属棒", "Mythril": "秘银", "OrangeSquirrelCage": "橙松鼠笼", "Orichalcum": "山铜", "Painting": "喷漆", "Palladium": "钯金", "PalmTree": "棕榈树", "Picture": "图片", "PineTree": "松树", "PlanterasBulb": "世纪之花灯泡", "Platinum": "铂金", "Pot": "罐子", "Rocket": "火箭", "SandFlow": "沙流", "Sapling": "树苗", "SiltExtractinator": "淤泥提炼机", "Silver": "银", "Sink": "水槽", "Statue": "雕像", "Table": "桌子", "Thorn": "荆棘", "Thorns": "荆棘", "Timer": "计时器", "Tin": "锡", "Titanium": "钛金", "Trap": "机关", "Tree": "树", "Trophy": "纪念章", "Tungsten": "钨", "Turret": "炮塔", "Vase": "花瓶", "WaterFountain": "喷泉", "Web": "蛛丝" }, "ChatCommand": { "Playing_0": "{$LegacyMultiplayer.6}", "Playing_1": "{$LegacyMultiplayer.21}", "Roll": "{$LegacyMultiplayer.8}", "Party": "/队", "Emote": "/表情" }, "Bestiary_ItemDropConditions": { "NotExpert": "", "NotMasterMode": "", "LegacyHack_IsBossAndNotExpert": "", "IsCrimsonAndNotExpert": "", "IsCorruptionAndNotExpert": "", "NotFromStatue": "" }, "Bestiary_FlavorText": { "npc_JungleSlime": "{$CommonBestiaryFlavor.Slime}", "npc_YellowSlime": "{$CommonBestiaryFlavor.Slime}", "npc_RedSlime": "{$CommonBestiaryFlavor.Slime}", "npc_PurpleSlime": "{$CommonBestiaryFlavor.Slime}", "npc_BlackSlime": "{$CommonBestiaryFlavor.Slime}", "npc_GreenSlime": "{$CommonBestiaryFlavor.Slime}", "npc_BlueSlime": "{$CommonBestiaryFlavor.Slime}", "npc_DemonEye": "{$CommonBestiaryFlavor.DemonEye}", "npc_Zombie": "{$CommonBestiaryFlavor.Zombie}", "npc_Skeleton": "{$CommonBestiaryFlavor.Skeleton}", "npc_AngryBones": "{$CommonBestiaryFlavor.AngryBones}", "npc_Hornet": "{$CommonBestiaryFlavor.Hornet}", "npc_Hellbat": "{$CommonBestiaryFlavor.LavaBat}", "npc_BlueJellyfish": "{$CommonBestiaryFlavor.Jellyfish}", "npc_PinkJellyfish": "{$CommonBestiaryFlavor.Jellyfish}", "npc_Mummy": "{$CommonBestiaryFlavor.Mummy}", "npc_DarkMummy": "{$CommonBestiaryFlavor.Mummy}", "npc_LightMummy": "{$CommonBestiaryFlavor.Mummy}", "npc_Mimic": "{$CommonBestiaryFlavor.Mimic}", "npc_GreenJellyfish": "{$CommonBestiaryFlavor.Jellyfish}", "npc_BaldZombie": "{$CommonBestiaryFlavor.Zombie}", "npc_WanderingEye": "{$CommonBestiaryFlavor.DemonEye}", "npc_Penguin": "{$CommonBestiaryFlavor.Penguin}", "npc_PenguinBlack": "{$CommonBestiaryFlavor.Penguin}", "npc_Lavabat": "{$CommonBestiaryFlavor.LavaBat}", "npc_PigronCorruption": "{$CommonBestiaryFlavor.Pigron}", "npc_PigronHallow": "{$CommonBestiaryFlavor.Pigron}", "npc_PigronCrimson": "{$CommonBestiaryFlavor.Pigron}", "npc_PincushionZombie": "{$CommonBestiaryFlavor.Zombie}", "npc_SwampZombie": "{$CommonBestiaryFlavor.Zombie}", "npc_TwiggyZombie": "{$CommonBestiaryFlavor.Zombie}", "npc_CataractEye": "{$CommonBestiaryFlavor.DemonEye}", "npc_SleepyEye": "{$CommonBestiaryFlavor.DemonEye}", "npc_DialatedEye": "{$CommonBestiaryFlavor.DemonEye}", "npc_GreenEye": "{$CommonBestiaryFlavor.DemonEye}", "npc_PurpleEye": "{$CommonBestiaryFlavor.DemonEye}", "npc_FemaleZombie": "{$CommonBestiaryFlavor.Zombie}", "npc_HeadacheSkeleton": "{$CommonBestiaryFlavor.Skeleton}", "npc_MisassembledSkeleton": "{$CommonBestiaryFlavor.Skeleton}", "npc_PantlessSkeleton": "{$CommonBestiaryFlavor.Skeleton}", "npc_HornetFatty": "{$CommonBestiaryFlavor.Hornet}", "npc_HornetHoney": "{$CommonBestiaryFlavor.Hornet}", "npc_HornetLeafy": "{$CommonBestiaryFlavor.Hornet}", "npc_HornetSpikey": "{$CommonBestiaryFlavor.Hornet}", "npc_HornetStingy": "{$CommonBestiaryFlavor.Hornet}", "npc_ZombieMushroom": "{$CommonBestiaryFlavor.MushroomZombie}", "npc_ZombieMushroomHat": "{$CommonBestiaryFlavor.MushroomZombie}", "npc_FungiBulb": "{$CommonBestiaryFlavor.FungiBulb}", "npc_GiantFungiBulb": "{$CommonBestiaryFlavor.FungiBulb}", "npc_RustyArmoredBonesAxe": "{$CommonBestiaryFlavor.RustyArmoredBones}", "npc_RustyArmoredBonesFlail": "{$CommonBestiaryFlavor.RustyArmoredBones}", "npc_RustyArmoredBonesSword": "{$CommonBestiaryFlavor.RustyArmoredBones}", "npc_RustyArmoredBonesSwordNoArmor": "{$CommonBestiaryFlavor.RustyArmoredBones}", "npc_BlueArmoredBones": "{$CommonBestiaryFlavor.BlueArmoredBones}", "npc_BlueArmoredBonesMace": "{$CommonBestiaryFlavor.BlueArmoredBones}", "npc_BlueArmoredBonesNoPants": "{$CommonBestiaryFlavor.BlueArmoredBones}", "npc_BlueArmoredBonesSword": "{$CommonBestiaryFlavor.BlueArmoredBones}", "npc_HellArmoredBones": "{$CommonBestiaryFlavor.HellArmoredBones}", "npc_HellArmoredBonesSpikeShield": "{$CommonBestiaryFlavor.HellArmoredBones}", "npc_HellArmoredBonesMace": "{$CommonBestiaryFlavor.HellArmoredBones}", "npc_HellArmoredBonesSword": "{$CommonBestiaryFlavor.HellArmoredBones}", "npc_RaggedCaster": "{$CommonBestiaryFlavor.RaggedCaster}", "npc_RaggedCasterOpenCoat": "{$CommonBestiaryFlavor.RaggedCaster}", "npc_Necromancer": "{$CommonBestiaryFlavor.Necromancer}", "npc_NecromancerArmored": "{$CommonBestiaryFlavor.Necromancer}", "npc_DiabolistRed": "{$CommonBestiaryFlavor.Diabolist}", "npc_DiabolistWhite": "{$CommonBestiaryFlavor.Diabolist}", "npc_AngryBonesBig": "{$CommonBestiaryFlavor.AngryBones}", "npc_AngryBonesBigMuscle": "{$CommonBestiaryFlavor.AngryBones}", "npc_AngryBonesBigHelmet": "{$CommonBestiaryFlavor.AngryBones}", "npc_Scarecrow1": "{$CommonBestiaryFlavor.Scarecrow}", "npc_Scarecrow2": "{$CommonBestiaryFlavor.Scarecrow}", "npc_Scarecrow3": "{$CommonBestiaryFlavor.Scarecrow}", "npc_Scarecrow4": "{$CommonBestiaryFlavor.Scarecrow}", "npc_Scarecrow5": "{$CommonBestiaryFlavor.Scarecrow}", "npc_Scarecrow6": "{$CommonBestiaryFlavor.Scarecrow}", "npc_Scarecrow7": "{$CommonBestiaryFlavor.Scarecrow}", "npc_Scarecrow8": "{$CommonBestiaryFlavor.Scarecrow}", "npc_Scarecrow9": "{$CommonBestiaryFlavor.Scarecrow}", "npc_Scarecrow10": "{$CommonBestiaryFlavor.Scarecrow}", "npc_DemonEyeOwl": "{$CommonBestiaryFlavor.CostumeDemonEye}", "npc_DemonEyeSpaceship": "{$CommonBestiaryFlavor.CostumeDemonEye}", "npc_ZombieDoctor": "{$CommonBestiaryFlavor.CostumeZombie}", "npc_ZombieSuperman": "{$CommonBestiaryFlavor.CostumeZombie}", "npc_ZombiePixie": "{$CommonBestiaryFlavor.CostumeZombie}", "npc_SkeletonTopHat": "{$CommonBestiaryFlavor.CostumeSkeleton}", "npc_SkeletonAstonaut": "{$CommonBestiaryFlavor.CostumeSkeleton}", "npc_SkeletonAlien": "{$CommonBestiaryFlavor.CostumeSkeleton}", "npc_ZombieXmas": "{$CommonBestiaryFlavor.ZombieXmas}", "npc_ZombieSweater": "{$CommonBestiaryFlavor.ZombieXmas}", "npc_SlimeRibbonWhite": "{$CommonBestiaryFlavor.RibbonSlime}", "npc_SlimeRibbonYellow": "{$CommonBestiaryFlavor.RibbonSlime}", "npc_SlimeRibbonGreen": "{$CommonBestiaryFlavor.RibbonSlime}", "npc_SlimeRibbonRed": "{$CommonBestiaryFlavor.RibbonSlime}", "npc_ZombieElf": "{$CommonBestiaryFlavor.ZombieElf}", "npc_ZombieElfBeard": "{$CommonBestiaryFlavor.ZombieElf}", "npc_ZombieElfGirl": "{$CommonBestiaryFlavor.ZombieElf}", "npc_ArmedZombie": "{$CommonBestiaryFlavor.Zombie}", "npc_ArmedZombiePincushion": "{$CommonBestiaryFlavor.Zombie}", "npc_ArmedZombieSwamp": "{$CommonBestiaryFlavor.Zombie}", "npc_ArmedZombieTwiggy": "{$CommonBestiaryFlavor.Zombie}", "npc_ArmedZombieCenx": "{$CommonBestiaryFlavor.Zombie}", "npc_GoldBird": "{$CommonBestiaryFlavor.GoldCritter}", "npc_GoldBunny": "{$CommonBestiaryFlavor.GoldCritter}", "npc_GoldButterfly": "{$CommonBestiaryFlavor.GoldBaitCritter}", "npc_GoldFrog": "{$CommonBestiaryFlavor.GoldCritter}", "npc_GoldGrasshopper": "{$CommonBestiaryFlavor.GoldBaitCritter}", "npc_GoldMouse": "{$CommonBestiaryFlavor.GoldCritter}", "npc_GoldWorm": "{$CommonBestiaryFlavor.GoldBaitCritter}", "npc_BoneThrowingSkeleton": "{$CommonBestiaryFlavor.Skeleton}", "npc_BoneThrowingSkeleton2": "{$CommonBestiaryFlavor.Skeleton}", "npc_BoneThrowingSkeleton3": "{$CommonBestiaryFlavor.Skeleton}", "npc_BoneThrowingSkeleton4": "{$CommonBestiaryFlavor.Skeleton}", "npc_GiantWalkingAntlion": "{$CommonBestiaryFlavor.AntlionCharger}", "npc_GiantFlyingAntlion": "{$CommonBestiaryFlavor.AntlionSwarmer}", "npc_DesertLamiaLight": "{$CommonBestiaryFlavor.Lamia}", "npc_DesertLamiaDark": "{$CommonBestiaryFlavor.Lamia}", "npc_SquirrelGold": "{$CommonBestiaryFlavor.GoldCritter}", "npc_SandShark": "{$CommonBestiaryFlavor.Sandshark}", "npc_SandsharkCorrupt": "{$CommonBestiaryFlavor.Sandshark}", "npc_SandsharkCrimson": "{$CommonBestiaryFlavor.Sandshark}", "npc_SandsharkHallow": "{$CommonBestiaryFlavor.Sandshark}", "npc_WalkingAntlion": "{$CommonBestiaryFlavor.AntlionCharger}", "npc_FlyingAntlion": "{$CommonBestiaryFlavor.AntlionSwarmer}", "npc_GoldGoldfish": "{$CommonBestiaryFlavor.GoldCritter}", "npc_GoldGoldfishWalker": "{$CommonBestiaryFlavor.GoldCritter}", "npc_BlackDragonfly": "{$CommonBestiaryFlavor.Dragonfly}", "npc_BlueDragonfly": "{$CommonBestiaryFlavor.Dragonfly}", "npc_GreenDragonfly": "{$CommonBestiaryFlavor.Dragonfly}", "npc_OrangeDragonfly": "{$CommonBestiaryFlavor.Dragonfly}", "npc_RedDragonfly": "{$CommonBestiaryFlavor.Dragonfly}", "npc_YellowDragonfly": "{$CommonBestiaryFlavor.Dragonfly}", "npc_GoldDragonfly": "{$CommonBestiaryFlavor.GoldBaitCritter}", "npc_GoldLadyBug": "{$CommonBestiaryFlavor.GoldBaitCritter}", "npc_GoldWaterStrider": "{$CommonBestiaryFlavor.GoldBaitCritter}", "npc_GoldSeahorse": "{$CommonBestiaryFlavor.GoldCritter}", "npc_IceMimic": "{$CommonBestiaryFlavor.Mimic}", "npc_GemSquirrelAmethyst": "{$CommonBestiaryFlavor.GemSquirrel}", "npc_GemSquirrelTopaz": "{$CommonBestiaryFlavor.GemSquirrel}", "npc_GemSquirrelSapphire": "{$CommonBestiaryFlavor.GemSquirrel}", "npc_GemSquirrelEmerald": "{$CommonBestiaryFlavor.GemSquirrel}", "npc_GemSquirrelRuby": "{$CommonBestiaryFlavor.GemSquirrel}", "npc_GemSquirrelDiamond": "{$CommonBestiaryFlavor.GemSquirrel}", "npc_GemSquirrelAmber": "{$CommonBestiaryFlavor.GemSquirrel}", "npc_GemBunnyAmethyst": "{$CommonBestiaryFlavor.GemBunny}", "npc_GemBunnyTopaz": "{$CommonBestiaryFlavor.GemBunny}", "npc_GemBunnySapphire": "{$CommonBestiaryFlavor.GemBunny}", "npc_GemBunnyEmerald": "{$CommonBestiaryFlavor.GemBunny}", "npc_GemBunnyRuby": "{$CommonBestiaryFlavor.GemBunny}", "npc_GemBunnyDiamond": "{$CommonBestiaryFlavor.GemBunny}", "npc_GemBunnyAmber": "{$CommonBestiaryFlavor.GemBunny}" } }