// Decompiled with JetBrains decompiler // Type: Terraria.ID.NPCHeadID // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria.ID { public class NPCHeadID { public const int HousingQuery = 0; public const int Guide = 1; public const int Merchant = 2; public const int Nurse = 3; public const int Demolitionist = 4; public const int Dryad = 5; public const int ArmsDealer = 6; public const int Clothier = 7; public const int Mechanic = 8; public const int GoblinTinkerer = 9; public const int Wizard = 10; public const int SantaClaus = 11; public const int Truffle = 12; public const int Steampunker = 13; public const int DyeTrader = 14; public const int PartyGirl = 15; public const int Cyborg = 16; public const int Painter = 17; public const int WitchDoctor = 18; public const int Pirate = 19; public const int Stylist = 20; public const int TravellingMerchant = 21; public const int Angler = 22; public const int TaxCollector = 23; public const int DD2Bartender = 24; public const int Golfer = 25; public const int BestiaryGirl = 26; public const int CatSiamese = 27; public const int CatBlack = 28; public const int CatOrangeTabby = 29; public const int CatRussianBlue = 30; public const int CatSilver = 31; public const int CatWhite = 32; public const int DogLabrador = 33; public const int DogPitBull = 34; public const int DogBeagle = 35; public const int DogCorgi = 36; public const int DogDalmation = 37; public const int DogHusky = 38; public const int BunnyWhite = 39; public const int BunnyAngora = 40; public const int BunnyDutch = 41; public const int BunnyFlemish = 42; public const int BunnyLop = 43; public const int BunnySilver = 44; public const int Count = 45; public static class Sets { public static SetFactory Factory = new SetFactory(45); public static bool[] CannotBeDrawnInHousingUI = NPCHeadID.Sets.Factory.CreateBoolSet(21); } } }