// Decompiled with JetBrains decompiler // Type: Terraria.Graphics.Effects.Overlay // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Terraria.Graphics.Effects { public abstract class Overlay : GameEffect { public OverlayMode Mode = OverlayMode.Inactive; private RenderLayers _layer = RenderLayers.All; public RenderLayers Layer => this._layer; public Overlay(EffectPriority priority, RenderLayers layer) { this._priority = priority; this._layer = layer; } public abstract void Draw(SpriteBatch spriteBatch); public abstract void Update(GameTime gameTime); } }