// Decompiled with JetBrains decompiler // Type: Terraria.Graphics.Effects.CustomSky // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Terraria.Graphics.Effects { public abstract class CustomSky : GameEffect { public abstract void Update(GameTime gameTime); public abstract void Draw(SpriteBatch spriteBatch, float minDepth, float maxDepth); public abstract bool IsActive(); public abstract void Reset(); public virtual Color OnTileColor(Color inColor) => inColor; public virtual float GetCloudAlpha() => 1f; public override bool IsVisible() => true; } }