// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.ItemDropRules.OneFromRulesRule // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using System.Collections.Generic; namespace Terraria.GameContent.ItemDropRules { public class OneFromRulesRule : IItemDropRule, INestedItemDropRule { private IItemDropRule[] _options; private int _outOfY; public List ChainedRules { get; private set; } public OneFromRulesRule(int outOfY, params IItemDropRule[] options) { this._outOfY = outOfY; this._options = options; this.ChainedRules = new List(); } public bool CanDrop(DropAttemptInfo info) => true; public ItemDropAttemptResult TryDroppingItem(DropAttemptInfo info) => new ItemDropAttemptResult() { State = ItemDropAttemptResultState.DidNotRunCode }; public ItemDropAttemptResult TryDroppingItem( DropAttemptInfo info, ItemDropRuleResolveAction resolveAction) { if (info.rng.Next(this._outOfY) == 0) { int index = info.rng.Next(this._options.Length); ItemDropAttemptResult dropAttemptResult = resolveAction(this._options[index], info); return new ItemDropAttemptResult() { State = ItemDropAttemptResultState.Success }; } return new ItemDropAttemptResult() { State = ItemDropAttemptResultState.FailedRandomRoll }; } public void ReportDroprates(List drops, DropRateInfoChainFeed ratesInfo) { float personalDropRate = 1f / (float) this._outOfY; float multiplier = 1f / (float) this._options.Length * (personalDropRate * ratesInfo.parentDroprateChance); for (int index = 0; index < this._options.Length; ++index) this._options[index].ReportDroprates(drops, ratesInfo.With(multiplier)); Chains.ReportDroprates(this.ChainedRules, personalDropRate, drops, ratesInfo); } } }