// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.Biomes.CaveHouse.MushroomHouseBuilder // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using System.Collections.Generic; using Terraria.WorldBuilding; namespace Terraria.GameContent.Biomes.CaveHouse { public class MushroomHouseBuilder : HouseBuilder { public MushroomHouseBuilder(IEnumerable rooms) : base(HouseType.Mushroom, rooms) { this.TileType = (ushort) 190; this.WallType = (ushort) 74; this.BeamType = (ushort) 578; this.PlatformStyle = 18; this.DoorStyle = 6; this.TableStyle = 27; this.WorkbenchStyle = 7; this.PianoStyle = 22; this.BookcaseStyle = 24; this.ChairStyle = 9; this.ChestStyle = 32; } protected override void AgeRoom(Microsoft.Xna.Framework.Rectangle room) { WorldUtils.Gen(new Point(room.X, room.Y), (GenShape) new Shapes.Rectangle(room.Width, room.Height), Actions.Chain((GenAction) new Modifiers.Dither(0.699999988079071), (GenAction) new Modifiers.Blotches(chance: 0.5), (GenAction) new Modifiers.OnlyTiles(new ushort[1] { this.TileType }), (GenAction) new Actions.SetTileKeepWall((ushort) 70, true))); WorldUtils.Gen(new Point(room.X + 1, room.Y), (GenShape) new Shapes.Rectangle(room.Width - 2, 1), Actions.Chain((GenAction) new Modifiers.Dither(0.600000023841858), (GenAction) new Modifiers.OnlyTiles(new ushort[1] { (ushort) 70 }), (GenAction) new Modifiers.Offset(0, -1), (GenAction) new Modifiers.IsEmpty(), (GenAction) new Actions.SetTile((ushort) 71))); WorldUtils.Gen(new Point(room.X + 1, room.Y + room.Height - 1), (GenShape) new Shapes.Rectangle(room.Width - 2, 1), Actions.Chain((GenAction) new Modifiers.Dither(0.600000023841858), (GenAction) new Modifiers.OnlyTiles(new ushort[1] { (ushort) 70 }), (GenAction) new Modifiers.Offset(0, -1), (GenAction) new Modifiers.IsEmpty(), (GenAction) new Actions.SetTile((ushort) 71))); WorldUtils.Gen(new Point(room.X, room.Y), (GenShape) new Shapes.Rectangle(room.Width, room.Height), Actions.Chain((GenAction) new Modifiers.Dither(0.850000023841858), (GenAction) new Modifiers.Blotches(), (GenAction) new Actions.ClearWall())); } } }