// Decompiled with JetBrains decompiler // Type: Terraria.UI.Gamepad.GamepadPointID // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe namespace Terraria.UI.Gamepad { public static class GamepadPointID { public const int EndUp = -1; public const int EndDown = -2; public const int EndLeft = -3; public const int EndRight = -4; public const int Inventory0 = 0; public const int Inventory1 = 1; public const int Inventory2 = 2; public const int Inventory3 = 3; public const int Inventory4 = 4; public const int Inventory5 = 5; public const int Inventory6 = 6; public const int Inventory7 = 7; public const int Inventory8 = 8; public const int Inventory9 = 9; public const int Inventory10 = 10; public const int Inventory11 = 11; public const int Inventory12 = 12; public const int Inventory13 = 13; public const int Inventory14 = 14; public const int Inventory15 = 15; public const int Inventory16 = 16; public const int Inventory17 = 17; public const int Inventory18 = 18; public const int Inventory19 = 19; public const int Inventory20 = 20; public const int Inventory21 = 21; public const int Inventory22 = 22; public const int Inventory23 = 23; public const int Inventory24 = 24; public const int Inventory25 = 25; public const int Inventory26 = 26; public const int Inventory27 = 27; public const int Inventory28 = 28; public const int Inventory29 = 29; public const int Inventory30 = 30; public const int Inventory31 = 31; public const int Inventory32 = 32; public const int Inventory33 = 33; public const int Inventory34 = 34; public const int Inventory35 = 35; public const int Inventory36 = 36; public const int Inventory37 = 37; public const int Inventory38 = 38; public const int Inventory39 = 39; public const int Inventory40 = 40; public const int Inventory41 = 41; public const int Inventory42 = 42; public const int Inventory43 = 43; public const int Inventory44 = 44; public const int Inventory45 = 45; public const int Inventory46 = 46; public const int Inventory47 = 47; public const int Inventory48 = 48; public const int Inventory49 = 49; public const int Coins0 = 50; public const int Coins1 = 51; public const int Coins2 = 52; public const int Coins3 = 53; public const int Ammo0 = 54; public const int Ammo1 = 55; public const int Ammo2 = 56; public const int Ammo3 = 57; public const int Armor0 = 100; public const int Armor1 = 101; public const int Armor2 = 102; public const int Armor3 = 103; public const int Armor4 = 104; public const int Armor5 = 105; public const int Armor6 = 106; public const int Armor7 = 107; public const int Armor8 = 108; public const int Armor9 = 109; public const int Armor10 = 110; public const int Armor11 = 111; public const int Armor12 = 112; public const int Armor13 = 113; public const int Armor14 = 114; public const int Armor15 = 115; public const int Armor16 = 116; public const int Armor17 = 117; public const int Armor18 = 118; public const int Armor19 = 119; public const int DyeArmor0 = 120; public const int DyeArmor1 = 121; public const int DyeArmor2 = 122; public const int DyeArmor3 = 123; public const int DyeArmor4 = 124; public const int DyeArmor5 = 125; public const int DyeArmor6 = 126; public const int DyeArmor7 = 127; public const int DyeArmor8 = 128; public const int DyeArmor9 = 129; public const int Equips0 = 180; public const int Equips1 = 181; public const int Equips2 = 182; public const int Equips3 = 183; public const int Equips4 = 184; public const int DyeEquips0 = 185; public const int DyeEquips1 = 186; public const int DyeEquips2 = 187; public const int DyeEquips3 = 188; public const int DyeEquips4 = 189; public const int TrashItem = 300; public const int QuickStackToNearbyChests = 301; public const int SortInventory = 302; public const int ReforgeSlot = 303; public const int ReforgeButton = 304; public const int TabEquips = 305; public const int TabNPCs = 306; public const int TabCamera = 307; public const int TabSettings = 308; public const int EmoteMenu = 309; public const int BestiaryMenu = 310; public const int CreativeMenuToggle = 311; public const int Chest0 = 400; public const int Chest1 = 401; public const int Chest2 = 402; public const int Chest3 = 403; public const int Chest4 = 404; public const int Chest5 = 405; public const int Chest6 = 406; public const int Chest7 = 407; public const int Chest8 = 408; public const int Chest9 = 409; public const int Chest10 = 410; public const int Chest11 = 411; public const int Chest12 = 412; public const int Chest13 = 413; public const int Chest14 = 414; public const int Chest15 = 415; public const int Chest16 = 416; public const int Chest17 = 417; public const int Chest18 = 418; public const int Chest19 = 419; public const int Chest20 = 420; public const int Chest21 = 421; public const int Chest22 = 422; public const int Chest23 = 423; public const int Chest24 = 424; public const int Chest25 = 425; public const int Chest26 = 426; public const int Chest27 = 427; public const int Chest28 = 428; public const int Chest29 = 429; public const int Chest30 = 430; public const int Chest31 = 431; public const int Chest32 = 432; public const int Chest33 = 433; public const int Chest34 = 434; public const int Chest35 = 435; public const int Chest36 = 436; public const int Chest37 = 437; public const int Chest38 = 438; public const int Chest39 = 439; public const int ChestActLootAll = 500; public const int ChestActDepositAll = 501; public const int ChestActQuickStack = 502; public const int ChestActRestock = 503; public const int ChestActRenameChest = 504; public const int ChestSort = 505; public const int ChestToggleVacuum = 506; public const int NPCHousing0 = 600; public const int CraftsBig = 700; public const int CraftsSmall = 1500; public const int PVP0 = 1550; public const int PVPShield = 1557; public const int AchievementAdvisor = 1570; public const int MainMenu = 2000; public const int MenuHack1 = 2001; public const int MenuHack2 = 2002; public const int MenuHack3 = 2003; public const int MenuHack4 = 2004; public const int MenuHack5 = 2005; public const int MenuHack6 = 2006; public const int MenuHack7 = 2007; public const int MenuHack8 = 2008; public const int MenuHack9 = 2009; public const int MenuHack10 = 2010; public const int MenuHack11 = 2011; public const int MenuHack12 = 2012; public const int MenuHack13 = 2013; public const int MenuHack14 = 2014; public const int MenuHack15 = 2015; public const int MenuHack16 = 2016; public const int MenuHack17 = 2017; public const int MenuHack18 = 2018; public const int MenuHack19 = 2019; public const int NPCChat0 = 2500; public const int NPCChat1 = 2501; public const int NPCChat2 = 2502; public const int NPCChat3 = 2503; public const int StylistColorH = 2600; public const int StylistColorS = 2601; public const int StylistColorL = 2602; public const int StylistColorOk = 2603; public const int StylistColorClose = 2604; public const int StylistStyle0 = 2605; public const int NPCShop0 = 2700; public const int NPCShop37 = 2737; public const int NPCShop38 = 2738; public const int NPCShop39 = 2739; public const int ClothColorH = 2800; public const int ClothColorS = 2801; public const int ClothColorL = 2802; public const int ClothColorOk = 2803; public const int ClothColorClose = 2804; public const int ClothStyle = 2805; public const int ClothPicker0 = 2806; public const int ClothPicker1 = 2807; public const int ClothPicker2 = 2808; public const int ClothPicker3 = 2809; public const int ClothPicker4 = 2810; public const int ClothPicker5 = 2811; public const int IngameOptionsLeft0 = 2900; public const int IngameOptionsRight0 = 2930; public const int FancyUI0 = 3000; public const int FancyUILast = 4999; public const int HatRack0 = 5000; public const int HatRack3 = 5003; public const int DisplayDoll0 = 5100; public const int DisplayDoll15 = 5115; public const int BuilderAccs = 6000; public const int BuffsForEquips = 9000; public const int CreativeMenu0 = 10000; public const int CreativeMenuLast = 11000; public const int CreativeResearchItem0 = 15000; } }