// Decompiled with JetBrains decompiler // Type: Terraria.Graphics.Camera // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Terraria.Graphics { public class Camera { public Vector2 UnscaledPosition => Main.screenPosition; public Vector2 UnscaledSize => new Vector2((float) Main.screenWidth, (float) Main.screenHeight); public Vector2 ScaledPosition => this.UnscaledPosition + this.GameViewMatrix.Translation; public Vector2 ScaledSize => this.UnscaledSize - this.GameViewMatrix.Translation * 2f; public RasterizerState Rasterizer => Main.Rasterizer; public SamplerState Sampler => Main.DefaultSamplerState; public SpriteViewMatrix GameViewMatrix => Main.GameViewMatrix; public SpriteBatch SpriteBatch => Main.spriteBatch; public Vector2 Center => this.UnscaledPosition + this.UnscaledSize * 0.5f; } }