// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.UI.EmoteID // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using ReLogic.Reflection; namespace Terraria.GameContent.UI { public class EmoteID { public const int ItemDisplay = -1; public const int Count = 145; public const int RPSWinScissors = 33; public const int RPSWinRock = 34; public const int RPSWinPaper = 35; public const int RPSScissors = 36; public const int RPSRock = 37; public const int RPSPaper = 38; public const int WeatherRain = 4; public const int WeatherLightning = 5; public const int WeatherRainbow = 6; public const int WeatherSunny = 95; public const int WeatherCloudy = 96; public const int WeatherStorming = 97; public const int WeatherSnowstorm = 98; public const int EventBloodmoon = 18; public const int EventEclipse = 19; public const int EventPumpkin = 20; public const int EventSnow = 21; public const int EventMeteor = 99; public const int ItemRing = 7; public const int ItemLifePotion = 73; public const int ItemManaPotion = 74; public const int ItemSoup = 75; public const int ItemCookedFish = 76; public const int ItemAle = 77; public const int ItemSword = 78; public const int ItemFishingRod = 79; public const int ItemBugNet = 80; public const int ItemDynamite = 81; public const int ItemMinishark = 82; public const int ItemCog = 83; public const int ItemTombstone = 84; public const int ItemGoldpile = 85; public const int ItemDiamondRing = 86; public const int ItemPickaxe = 90; public const int DebuffPoison = 8; public const int DebuffBurn = 9; public const int DebuffSilence = 10; public const int DebuffCurse = 11; public const int CritterBee = 12; public const int CritterSlime = 13; public const int CritterZombie = 61; public const int CritterBunny = 62; public const int CritterButterfly = 63; public const int CritterGoblin = 64; public const int CritterPirate = 65; public const int CritterSnowman = 66; public const int CritterSpider = 67; public const int CritterBird = 68; public const int CritterMouse = 69; public const int CritterGoldfish = 70; public const int CritterMartian = 71; public const int CritterSkeleton = 72; public const int BossEoC = 39; public const int BossEoW = 40; public const int BossBoC = 41; public const int BossKingSlime = 51; public const int BossQueenBee = 42; public const int BossSkeletron = 43; public const int BossWoF = 44; public const int BossDestroyer = 45; public const int BossSkeletronPrime = 46; public const int BossTwins = 47; public const int BossPlantera = 48; public const int BossGolem = 49; public const int BossFishron = 50; public const int BossCultist = 52; public const int BossMoonmoon = 53; public const int BossMourningWood = 54; public const int BossPumpking = 55; public const int BossEverscream = 56; public const int BossIceQueen = 57; public const int BossSantank = 58; public const int BossPirateship = 59; public const int BossMartianship = 60; public const int BossEmpressOfLight = 143; public const int BossQueenSlime = 144; public const int EmotionLove = 0; public const int EmotionAnger = 1; public const int EmotionCry = 2; public const int EmotionAlert = 3; public const int EmoteLaugh = 15; public const int EmoteFear = 16; public const int EmoteNote = 17; public const int EmoteConfused = 87; public const int EmoteKiss = 88; public const int EmoteSleep = 89; public const int EmoteRun = 91; public const int EmoteKick = 92; public const int EmoteFight = 93; public const int EmoteEating = 94; public const int EmoteSadness = 134; public const int EmoteAnger = 135; public const int EmoteHappiness = 136; public const int EmoteWink = 137; public const int EmoteScowl = 138; public const int EmoteSilly = 139; public const int MiscTree = 14; public const int MiscFire = 100; public const int BiomeSky = 22; public const int BiomeOtherworld = 23; public const int BiomeJungle = 24; public const int BiomeCrimson = 25; public const int BiomeCorruption = 26; public const int BiomeHallow = 27; public const int BiomeDesert = 28; public const int BiomeBeach = 29; public const int BiomeRocklayer = 30; public const int BiomeLavalayer = 31; public const int BiomeSnow = 32; public const int TownMerchant = 101; public const int TownNurse = 102; public const int TownArmsDealer = 103; public const int TownDryad = 104; public const int TownGuide = 105; public const int TownOldman = 106; public const int TownDemolitionist = 107; public const int TownClothier = 108; public const int TownGoblinTinkerer = 109; public const int TownWizard = 110; public const int TownMechanic = 111; public const int TownSanta = 112; public const int TownTruffle = 113; public const int TownSteampunker = 114; public const int TownDyeTrader = 115; public const int TownPartyGirl = 116; public const int TownCyborg = 117; public const int TownPainter = 118; public const int TownWitchDoctor = 119; public const int TownPirate = 120; public const int TownStylist = 121; public const int TownTravellingMerchant = 122; public const int TownAngler = 123; public const int TownSkeletonMerchant = 124; public const int TownTaxCollector = 125; public const int TownGolfer = 140; public const int TownBestiaryGirl = 141; public const int TownBestiaryGirlFox = 142; public const int PartyPresent = 126; public const int PartyBalloons = 127; public const int PartyCake = 128; public const int PartyHats = 129; public const int TownBartender = 130; public const int ItemBeer = 131; public const int ItemDefenderMedal = 132; public const int EventOldOnesArmy = 133; public static readonly IdDictionary Search = IdDictionary.Create(); } }