// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.UI.BigProgressBar.PirateShipBigProgressBar // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System.Collections.Generic; using Terraria.ID; namespace Terraria.GameContent.UI.BigProgressBar { public class PirateShipBigProgressBar : IBigProgressBar { private float _lifePercentToShow; private NPC _referenceDummy; private HashSet ValidIds = new HashSet() { 491 }; public PirateShipBigProgressBar() => this._referenceDummy = new NPC(); public bool ValidateAndCollectNecessaryInfo(ref BigProgressBarInfo info) { if (info.npcIndexToAimAt < 0 || info.npcIndexToAimAt > 200) return false; NPC npc1 = Main.npc[info.npcIndexToAimAt]; if (!npc1.active || npc1.type != 491) { if (!this.TryFindingAnotherPirateShipPiece(ref info)) return false; npc1 = Main.npc[info.npcIndexToAimAt]; } int num1 = 0; this._referenceDummy.SetDefaults(492, npc1.GetMatchingSpawnParams()); int num2 = num1 + this._referenceDummy.lifeMax * 4; float num3 = 0.0f; for (int index1 = 0; index1 < 4; ++index1) { int index2 = (int) npc1.ai[index1]; if (Main.npc.IndexInRange(index2)) { NPC npc2 = Main.npc[index2]; if (npc2.active && npc2.type == 492) num3 += (float) npc2.life; } } this._lifePercentToShow = Utils.Clamp(num3 / (float) num2, 0.0f, 1f); return true; } public void Draw(ref BigProgressBarInfo info, SpriteBatch spriteBatch) { int bossHeadTexture = NPCID.Sets.BossHeadTextures[491]; Texture2D texture2D = TextureAssets.NpcHeadBoss[bossHeadTexture].Value; Rectangle barIconFrame = texture2D.Frame(); BigProgressBarHelper.DrawFancyBar(spriteBatch, this._lifePercentToShow, texture2D, barIconFrame); } private bool TryFindingAnotherPirateShipPiece(ref BigProgressBarInfo info) { for (int index = 0; index < 200; ++index) { NPC npc = Main.npc[index]; if (npc.active && this.ValidIds.Contains(npc.type)) { info.npcIndexToAimAt = index; return true; } } return false; } } }