// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.NetModules.NetAmbienceModule // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using System; using System.IO; using Terraria.GameContent.Ambience; using Terraria.GameContent.Skies; using Terraria.Graphics.Effects; using Terraria.Net; namespace Terraria.GameContent.NetModules { public class NetAmbienceModule : NetModule { public static NetPacket SerializeSkyEntitySpawn(Player player, SkyEntityType type) { int num = Main.rand.Next(); NetPacket packet = NetModule.CreatePacket(6); packet.Writer.Write((byte) player.whoAmI); packet.Writer.Write(num); packet.Writer.Write((byte) type); return packet; } public override bool Deserialize(BinaryReader reader, int userId) { byte playerId = reader.ReadByte(); int seed = reader.ReadInt32(); SkyEntityType type = (SkyEntityType) reader.ReadByte(); Main.QueueMainThreadAction((Action) (() => ((AmbientSky) SkyManager.Instance["Ambience"]).Spawn(Main.player[(int) playerId], type, seed))); return true; } } }