// Decompiled with JetBrains decompiler // Type: Terraria.Chat.Commands.PartyChatCommand // Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null // MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using Terraria.Localization; namespace Terraria.Chat.Commands { [ChatCommand("Party")] public class PartyChatCommand : IChatCommand { private static readonly Color ERROR_COLOR = new Color((int) byte.MaxValue, 240, 20); public void ProcessIncomingMessage(string text, byte clientId) { int team = Main.player[(int) clientId].team; Color color = Main.teamColor[team]; if (team == 0) { this.SendNoTeamError(clientId); } else { if (text == "") return; for (int playerId = 0; playerId < (int) byte.MaxValue; ++playerId) { if (Main.player[playerId].team == team) ChatHelper.SendChatMessageToClientAs(clientId, NetworkText.FromLiteral(text), color, playerId); } } } public void ProcessOutgoingMessage(ChatMessage message) { } private void SendNoTeamError(byte clientId) => ChatHelper.SendChatMessageToClient(Lang.mp[10].ToNetworkText(), PartyChatCommand.ERROR_COLOR, (int) clientId); } }