// Decompiled with JetBrains decompiler // Type: Terraria.GameContent.UI.Elements.UIImageFramed // Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null // MVID: 68659D26-2BE6-448F-8663-74FA559E6F08 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Terraria.UI; namespace Terraria.GameContent.UI.Elements { public class UIImageFramed : UIElement { private Texture2D _texture; private Rectangle _frame; public Color Color = Color.White; public UIImageFramed(Texture2D texture, Rectangle frame) { this._texture = texture; this._frame = frame; this.Width.Set((float) this._frame.Width, 0.0f); this.Height.Set((float) this._frame.Height, 0.0f); } public void SetImage(Texture2D texture, Rectangle frame) { this._texture = texture; this._frame = frame; this.Width.Set((float) this._frame.Width, 0.0f); this.Height.Set((float) this._frame.Height, 0.0f); } public void SetFrame(Rectangle frame) { this._frame = frame; this.Width.Set((float) this._frame.Width, 0.0f); this.Height.Set((float) this._frame.Height, 0.0f); } protected override void DrawSelf(SpriteBatch spriteBatch) { CalculatedStyle dimensions = this.GetDimensions(); spriteBatch.Draw(this._texture, dimensions.Position(), new Rectangle?(this._frame), this.Color); } } }