// Decompiled with JetBrains decompiler // Type: Terraria.Chat.Commands.PartyChatCommand // Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null // MVID: 68659D26-2BE6-448F-8663-74FA559E6F08 // Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe using Microsoft.Xna.Framework; using Terraria.GameContent.NetModules; using Terraria.Localization; using Terraria.Net; namespace Terraria.Chat.Commands { [ChatCommand("Party")] public class PartyChatCommand : IChatCommand { private static readonly Color ERROR_COLOR = new Color((int) byte.MaxValue, 240, 20); public void ProcessMessage(string text, byte clientId) { int team = Main.player[(int) clientId].team; Color color = Main.teamColor[team]; if (team == 0) { this.SendNoTeamError(clientId); } else { if (text == "") return; for (int playerId = 0; playerId < (int) byte.MaxValue; ++playerId) { if (Main.player[playerId].team == team) { NetPacket packet = NetTextModule.SerializeServerMessage(NetworkText.FromLiteral(text), color, clientId); NetManager.Instance.SendToClient(packet, playerId); } } } } private void SendNoTeamError(byte clientId) { NetPacket packet = NetTextModule.SerializeServerMessage(Lang.mp[10].ToNetworkText(), PartyChatCommand.ERROR_COLOR); NetManager.Instance.SendToClient(packet, (int) clientId); } } }