1.0.4.0 Source

This commit is contained in:
MikeyIsBaeYT 2021-10-26 14:55:42 -04:00
commit ff3d24ee9d
35 changed files with 101417 additions and 0 deletions

30
Tile.cs Normal file
View file

@ -0,0 +1,30 @@
// Decompiled with JetBrains decompiler
// Type: Terraria.Tile
// Assembly: Terraria, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null
// MVID: FF258283-FE37-4E8A-A035-CB1E6DC74C3C
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
namespace Terraria
{
public class Tile
{
public bool active;
public byte type;
public byte wall;
public byte wallFrameX;
public byte wallFrameY;
public byte wallFrameNumber;
public bool wire;
public byte liquid;
public bool checkingLiquid;
public bool skipLiquid;
public bool lava;
public byte frameNumber;
public short frameX;
public short frameY;
public object Clone() => this.MemberwiseClone();
public bool isTheSameAs(Tile compTile) => this.active == compTile.active && (!this.active || (int) this.type == (int) compTile.type && (!Main.tileFrameImportant[(int) this.type] || (int) this.frameX == (int) compTile.frameX && (int) this.frameY == (int) compTile.frameY)) && (int) this.wall == (int) compTile.wall && (int) this.liquid == (int) compTile.liquid && this.lava == compTile.lava && this.wire == compTile.wire;
}
}