Delete Audio directory
This commit is contained in:
parent
53c7881d76
commit
7164a48df0
9 changed files with 0 additions and 1663 deletions
|
@ -1,287 +0,0 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.Audio.SoundEngine
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Audio;
|
||||
using ReLogic.Utilities;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Terraria.Audio
|
||||
{
|
||||
public static class SoundEngine
|
||||
{
|
||||
private static LegacySoundPlayer _legacyPlayer;
|
||||
private static SoundPlayer _player;
|
||||
private static bool _areSoundsPaused;
|
||||
|
||||
public static bool IsAudioSupported { get; private set; }
|
||||
|
||||
public static void Initialize() => SoundEngine.IsAudioSupported = SoundEngine.TestAudioSupport();
|
||||
|
||||
public static void Load(IServiceProvider services)
|
||||
{
|
||||
if (!SoundEngine.IsAudioSupported)
|
||||
return;
|
||||
SoundEngine._legacyPlayer = new LegacySoundPlayer(services);
|
||||
SoundEngine._player = new SoundPlayer();
|
||||
}
|
||||
|
||||
public static void Update()
|
||||
{
|
||||
if (!SoundEngine.IsAudioSupported)
|
||||
return;
|
||||
SoundInstanceGarbageCollector.Update();
|
||||
bool flag = (!Main.hasFocus || Main.gamePaused) && Main.netMode == 0;
|
||||
if (!SoundEngine._areSoundsPaused & flag)
|
||||
SoundEngine._player.PauseAll();
|
||||
else if (SoundEngine._areSoundsPaused && !flag)
|
||||
SoundEngine._player.ResumeAll();
|
||||
SoundEngine._areSoundsPaused = flag;
|
||||
SoundEngine._player.Update();
|
||||
}
|
||||
|
||||
public static void PlaySound(int type, Vector2 position, int style = 1) => SoundEngine.PlaySound(type, (int) position.X, (int) position.Y, style);
|
||||
|
||||
public static SoundEffectInstance PlaySound(
|
||||
LegacySoundStyle type,
|
||||
Vector2 position)
|
||||
{
|
||||
return SoundEngine.PlaySound(type, (int) position.X, (int) position.Y);
|
||||
}
|
||||
|
||||
public static SoundEffectInstance PlaySound(
|
||||
LegacySoundStyle type,
|
||||
int x = -1,
|
||||
int y = -1)
|
||||
{
|
||||
return type == null ? (SoundEffectInstance) null : SoundEngine.PlaySound(type.SoundId, x, y, type.Style, type.Volume, type.GetRandomPitch());
|
||||
}
|
||||
|
||||
public static SoundEffectInstance PlaySound(
|
||||
int type,
|
||||
int x = -1,
|
||||
int y = -1,
|
||||
int Style = 1,
|
||||
float volumeScale = 1f,
|
||||
float pitchOffset = 0.0f)
|
||||
{
|
||||
return !SoundEngine.IsAudioSupported ? (SoundEffectInstance) null : SoundEngine._legacyPlayer.PlaySound(type, x, y, Style, volumeScale, pitchOffset);
|
||||
}
|
||||
|
||||
public static ActiveSound GetActiveSound(SlotId id) => !SoundEngine.IsAudioSupported ? (ActiveSound) null : SoundEngine._player.GetActiveSound(id);
|
||||
|
||||
public static SlotId PlayTrackedSound(SoundStyle style, Vector2 position) => !SoundEngine.IsAudioSupported ? (SlotId) SlotId.Invalid : SoundEngine._player.Play(style, position);
|
||||
|
||||
public static SlotId PlayTrackedSound(SoundStyle style) => !SoundEngine.IsAudioSupported ? (SlotId) SlotId.Invalid : SoundEngine._player.Play(style);
|
||||
|
||||
public static void StopTrackedSounds()
|
||||
{
|
||||
if (!SoundEngine.IsAudioSupported)
|
||||
return;
|
||||
SoundEngine._player.StopAll();
|
||||
}
|
||||
|
||||
public static SoundEffect GetTrackableSoundByStyleId(int id) => !SoundEngine.IsAudioSupported ? (SoundEffect) null : SoundEngine._legacyPlayer.GetTrackableSoundByStyleId(id);
|
||||
|
||||
public static void StopAmbientSounds()
|
||||
{
|
||||
if (!SoundEngine.IsAudioSupported || SoundEngine._legacyPlayer == null)
|
||||
return;
|
||||
SoundEngine._legacyPlayer.StopAmbientSounds();
|
||||
}
|
||||
|
||||
public static ActiveSound FindActiveSound(SoundStyle style) => !SoundEngine.IsAudioSupported ? (ActiveSound) null : SoundEngine._player.FindActiveSound(style);
|
||||
|
||||
private static bool TestAudioSupport()
|
||||
{
|
||||
byte[] buffer = new byte[166]
|
||||
{
|
||||
(byte) 82,
|
||||
(byte) 73,
|
||||
(byte) 70,
|
||||
(byte) 70,
|
||||
(byte) 158,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 87,
|
||||
(byte) 65,
|
||||
(byte) 86,
|
||||
(byte) 69,
|
||||
(byte) 102,
|
||||
(byte) 109,
|
||||
(byte) 116,
|
||||
(byte) 32,
|
||||
(byte) 16,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 1,
|
||||
(byte) 0,
|
||||
(byte) 1,
|
||||
(byte) 0,
|
||||
(byte) 68,
|
||||
(byte) 172,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 136,
|
||||
(byte) 88,
|
||||
(byte) 1,
|
||||
(byte) 0,
|
||||
(byte) 2,
|
||||
(byte) 0,
|
||||
(byte) 16,
|
||||
(byte) 0,
|
||||
(byte) 76,
|
||||
(byte) 73,
|
||||
(byte) 83,
|
||||
(byte) 84,
|
||||
(byte) 26,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 73,
|
||||
(byte) 78,
|
||||
(byte) 70,
|
||||
(byte) 79,
|
||||
(byte) 73,
|
||||
(byte) 83,
|
||||
(byte) 70,
|
||||
(byte) 84,
|
||||
(byte) 14,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 76,
|
||||
(byte) 97,
|
||||
(byte) 118,
|
||||
(byte) 102,
|
||||
(byte) 53,
|
||||
(byte) 54,
|
||||
(byte) 46,
|
||||
(byte) 52,
|
||||
(byte) 48,
|
||||
(byte) 46,
|
||||
(byte) 49,
|
||||
(byte) 48,
|
||||
(byte) 49,
|
||||
(byte) 0,
|
||||
(byte) 100,
|
||||
(byte) 97,
|
||||
(byte) 116,
|
||||
(byte) 97,
|
||||
(byte) 88,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 0,
|
||||
(byte) 126,
|
||||
(byte) 4,
|
||||
(byte) 240,
|
||||
(byte) 8,
|
||||
(byte) 64,
|
||||
(byte) 13,
|
||||
(byte) 95,
|
||||
(byte) 17,
|
||||
(byte) 67,
|
||||
(byte) 21,
|
||||
(byte) 217,
|
||||
(byte) 24,
|
||||
(byte) 23,
|
||||
(byte) 28,
|
||||
(byte) 240,
|
||||
(byte) 30,
|
||||
(byte) 94,
|
||||
(byte) 33,
|
||||
(byte) 84,
|
||||
(byte) 35,
|
||||
(byte) 208,
|
||||
(byte) 36,
|
||||
(byte) 204,
|
||||
(byte) 37,
|
||||
(byte) 71,
|
||||
(byte) 38,
|
||||
(byte) 64,
|
||||
(byte) 38,
|
||||
(byte) 183,
|
||||
(byte) 37,
|
||||
(byte) 180,
|
||||
(byte) 36,
|
||||
(byte) 58,
|
||||
(byte) 35,
|
||||
(byte) 79,
|
||||
(byte) 33,
|
||||
(byte) 1,
|
||||
(byte) 31,
|
||||
(byte) 86,
|
||||
(byte) 28,
|
||||
(byte) 92,
|
||||
(byte) 25,
|
||||
(byte) 37,
|
||||
(byte) 22,
|
||||
(byte) 185,
|
||||
(byte) 18,
|
||||
(byte) 42,
|
||||
(byte) 15,
|
||||
(byte) 134,
|
||||
(byte) 11,
|
||||
(byte) 222,
|
||||
(byte) 7,
|
||||
(byte) 68,
|
||||
(byte) 4,
|
||||
(byte) 196,
|
||||
(byte) 0,
|
||||
(byte) 112,
|
||||
(byte) 253,
|
||||
(byte) 86,
|
||||
(byte) 250,
|
||||
(byte) 132,
|
||||
(byte) 247,
|
||||
(byte) 6,
|
||||
(byte) 245,
|
||||
(byte) 230,
|
||||
(byte) 242,
|
||||
(byte) 47,
|
||||
(byte) 241,
|
||||
(byte) 232,
|
||||
(byte) 239,
|
||||
(byte) 25,
|
||||
(byte) 239,
|
||||
(byte) 194,
|
||||
(byte) 238,
|
||||
(byte) 231,
|
||||
(byte) 238,
|
||||
(byte) 139,
|
||||
(byte) 239,
|
||||
(byte) 169,
|
||||
(byte) 240,
|
||||
(byte) 61,
|
||||
(byte) 242,
|
||||
(byte) 67,
|
||||
(byte) 244,
|
||||
(byte) 180,
|
||||
(byte) 246
|
||||
};
|
||||
try
|
||||
{
|
||||
using (MemoryStream memoryStream = new MemoryStream(buffer))
|
||||
SoundEffect.FromStream((Stream) memoryStream);
|
||||
}
|
||||
catch (NoAudioHardwareException ex)
|
||||
{
|
||||
Console.WriteLine("No audio hardware found. Disabling all audio.");
|
||||
return false;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue