Terraria 1.3.5.3 Source Code

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MikeyIsBaeYT 2021-10-27 18:03:19 -04:00
commit 4b21dac4b6
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UI/ItemTooltip.cs Normal file
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// Decompiled with JetBrains decompiler
// Type: Terraria.UI.ItemTooltip
// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System.Collections.Generic;
using Terraria.Localization;
namespace Terraria.UI
{
public class ItemTooltip
{
public static readonly ItemTooltip None = new ItemTooltip();
private static List<TooltipProcessor> _globalProcessors = new List<TooltipProcessor>();
private string[] _tooltipLines;
private GameCulture _lastCulture;
private LocalizedText _text;
private string _processedText;
public int Lines
{
get
{
this.ValidateTooltip();
return this._tooltipLines == null ? 0 : this._tooltipLines.Length;
}
}
private ItemTooltip()
{
}
private ItemTooltip(string key) => this._text = Language.GetText(key);
public static ItemTooltip FromLanguageKey(string key) => !Language.Exists(key) ? ItemTooltip.None : new ItemTooltip(key);
public string GetLine(int line)
{
this.ValidateTooltip();
return this._tooltipLines[line];
}
private void ValidateTooltip()
{
if (this._lastCulture == Language.ActiveCulture)
return;
this._lastCulture = Language.ActiveCulture;
if (this._text == null)
{
this._tooltipLines = (string[]) null;
this._processedText = string.Empty;
}
else
{
string tooltip = this._text.Value;
foreach (TooltipProcessor globalProcessor in ItemTooltip._globalProcessors)
tooltip = globalProcessor(tooltip);
this._tooltipLines = tooltip.Split('\n');
this._processedText = tooltip;
}
}
public static void AddGlobalProcessor(TooltipProcessor processor) => ItemTooltip._globalProcessors.Add(processor);
public static void RemoveGlobalProcessor(TooltipProcessor processor) => ItemTooltip._globalProcessors.Remove(processor);
public static void ClearGlobalProcessors() => ItemTooltip._globalProcessors.Clear();
}
}