Terraria 1.3.5.3 Source Code
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ID/WallID.cs
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261
ID/WallID.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.ID.WallID
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// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
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// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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namespace Terraria.ID
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{
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public class WallID
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{
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public const byte None = 0;
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public const byte Stone = 1;
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public const byte DirtUnsafe = 2;
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public const byte EbonstoneUnsafe = 3;
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public const byte Wood = 4;
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public const byte GrayBrick = 5;
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public const byte RedBrick = 6;
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public const byte BlueDungeonUnsafe = 7;
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public const byte GreenDungeonUnsafe = 8;
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public const byte PinkDungeonUnsafe = 9;
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public const byte GoldBrick = 10;
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public const byte SilverBrick = 11;
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public const byte CopperBrick = 12;
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public const byte HellstoneBrickUnsafe = 13;
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public const byte ObsidianBrickUnsafe = 14;
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public const byte MudUnsafe = 15;
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public const byte Dirt = 16;
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public const byte BlueDungeon = 17;
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public const byte GreenDungeon = 18;
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public const byte PinkDungeon = 19;
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public const byte ObsidianBrick = 20;
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public const byte Glass = 21;
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public const byte PearlstoneBrick = 22;
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public const byte IridescentBrick = 23;
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public const byte MudstoneBrick = 24;
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public const byte CobaltBrick = 25;
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public const byte MythrilBrick = 26;
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public const byte Planked = 27;
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public const byte PearlstoneBrickUnsafe = 28;
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public const byte CandyCane = 29;
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public const byte GreenCandyCane = 30;
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public const byte SnowBrick = 31;
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public const byte AdamantiteBeam = 32;
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public const byte DemoniteBrick = 33;
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public const byte SandstoneBrick = 34;
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public const byte EbonstoneBrick = 35;
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public const byte RedStucco = 36;
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public const byte YellowStucco = 37;
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public const byte GreenStucco = 38;
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public const byte Gray = 39;
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public const byte SnowWallUnsafe = 40;
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public const byte Ebonwood = 41;
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public const byte RichMaogany = 42;
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public const byte Pearlwood = 43;
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public const byte RainbowBrick = 44;
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public const byte TinBrick = 45;
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public const byte TungstenBrick = 46;
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public const byte PlatinumBrick = 47;
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public const byte AmethystUnsafe = 48;
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public const byte TopazUnsafe = 49;
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public const byte SapphireUnsafe = 50;
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public const byte EmeraldUnsafe = 51;
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public const byte RubyUnsafe = 52;
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public const byte DiamondUnsafe = 53;
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public const byte CaveUnsafe = 54;
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public const byte Cave2Unsafe = 55;
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public const byte Cave3Unsafe = 56;
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public const byte Cave4Unsafe = 57;
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public const byte Cave5Unsafe = 58;
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public const byte Cave6Unsafe = 59;
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public const byte LivingLeaf = 60;
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public const byte Cave7Unsafe = 61;
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public const byte SpiderUnsafe = 62;
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public const byte GrassUnsafe = 63;
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public const byte JungleUnsafe = 64;
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public const byte FlowerUnsafe = 65;
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public const byte Grass = 66;
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public const byte Jungle = 67;
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public const byte Flower = 68;
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public const byte CorruptGrassUnsafe = 69;
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public const byte HallowedGrassUnsafe = 70;
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public const byte IceUnsafe = 71;
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public const byte Cactus = 72;
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public const byte Cloud = 73;
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public const byte Mushroom = 74;
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public const byte Bone = 75;
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public const byte Slime = 76;
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public const byte Flesh = 77;
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public const byte LivingWood = 78;
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public const byte ObsidianBackUnsafe = 79;
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public const byte MushroomUnsafe = 80;
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public const byte CrimsonGrassUnsafe = 81;
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public const byte DiscWall = 82;
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public const byte CrimstoneUnsafe = 83;
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public const byte IceBrick = 84;
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public const byte Shadewood = 85;
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public const byte HiveUnsafe = 86;
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public const byte LihzahrdBrickUnsafe = 87;
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public const byte PurpleStainedGlass = 88;
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public const byte YellowStainedGlass = 89;
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public const byte BlueStainedGlass = 90;
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public const byte GreenStainedGlass = 91;
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public const byte RedStainedGlass = 92;
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public const byte RainbowStainedGlass = 93;
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public const byte BlueDungeonSlabUnsafe = 94;
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public const byte BlueDungeonTileUnsafe = 95;
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public const byte PinkDungeonSlabUnsafe = 96;
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public const byte PinkDungeonTileUnsafe = 97;
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public const byte GreenDungeonSlabUnsafe = 98;
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public const byte GreenDungeonTileUnsafe = 99;
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public const byte BlueDungeonSlab = 100;
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public const byte BlueDungeonTile = 101;
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public const byte PinkDungeonSlab = 102;
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public const byte PinkDungeonTile = 103;
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public const byte GreenDungeonSlab = 104;
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public const byte GreenDungeonTile = 105;
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public const byte WoodenFence = 106;
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public const byte MetalFence = 107;
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public const byte Hive = 108;
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public const byte PalladiumColumn = 109;
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public const byte BubblegumBlock = 110;
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public const byte TitanstoneBlock = 111;
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public const byte LihzahrdBrick = 112;
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public const byte Pumpkin = 113;
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public const byte Hay = 114;
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public const byte SpookyWood = 115;
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public const byte ChristmasTreeWallpaper = 116;
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public const byte OrnamentWallpaper = 117;
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public const byte CandyCaneWallpaper = 118;
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public const byte FestiveWallpaper = 119;
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public const byte StarsWallpaper = 120;
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public const byte SquigglesWallpaper = 121;
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public const byte SnowflakeWallpaper = 122;
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public const byte KrampusHornWallpaper = 123;
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public const byte BluegreenWallpaper = 124;
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public const byte GrinchFingerWallpaper = 125;
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public const byte FancyGrayWallpaper = 126;
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public const byte IceFloeWallpaper = 127;
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public const byte MusicWallpaper = 128;
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public const byte PurpleRainWallpaper = 129;
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public const byte RainbowWallpaper = 130;
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public const byte SparkleStoneWallpaper = 131;
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public const byte StarlitHeavenWallpaper = 132;
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public const byte BubbleWallpaper = 133;
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public const byte CopperPipeWallpaper = 134;
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public const byte DuckyWallpaper = 135;
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public const byte Waterfall = 136;
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public const byte Lavafall = 137;
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public const byte EbonwoodFence = 138;
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public const byte RichMahoganyFence = 139;
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public const byte PearlwoodFence = 140;
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public const byte ShadewoodFence = 141;
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public const byte WhiteDynasty = 142;
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public const byte BlueDynasty = 143;
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public const byte ArcaneRunes = 144;
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public const byte IronFence = 145;
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public const byte CopperPlating = 146;
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public const byte StoneSlab = 147;
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public const byte Sail = 148;
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public const byte BorealWood = 149;
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public const byte BorealWoodFence = 150;
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public const byte PalmWood = 151;
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public const byte PalmWoodFence = 152;
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public const byte AmberGemspark = 153;
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public const byte AmethystGemspark = 154;
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public const byte DiamondGemspark = 155;
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public const byte EmeraldGemspark = 156;
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public const byte AmberGemsparkOff = 157;
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public const byte AmethystGemsparkOff = 158;
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public const byte DiamondGemsparkOff = 159;
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public const byte EmeraldGemsparkOff = 160;
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public const byte RubyGemsparkOff = 161;
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public const byte SapphireGemsparkOff = 162;
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public const byte TopazGemsparkOff = 163;
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public const byte RubyGemspark = 164;
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public const byte SapphireGemspark = 165;
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public const byte TopazGemspark = 166;
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public const byte TinPlating = 167;
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public const byte Confetti = 168;
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public const byte ConfettiBlack = 169;
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public const byte CaveWall = 170;
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public const byte CaveWall2 = 171;
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public const byte Honeyfall = 172;
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public const byte ChlorophyteBrick = 173;
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public const byte CrimtaneBrick = 174;
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public const byte ShroomitePlating = 175;
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public const byte MartianConduit = 176;
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public const byte HellstoneBrick = 177;
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public const byte MarbleUnsafe = 178;
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public const byte MarbleBlock = 179;
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public const byte GraniteUnsafe = 180;
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public const byte GraniteBlock = 181;
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public const byte MeteoriteBrick = 182;
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public const byte Marble = 183;
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public const byte Granite = 184;
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public const byte Cave8Unsafe = 185;
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public const byte Crystal = 186;
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public const byte Sandstone = 187;
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public const byte CorruptionUnsafe1 = 188;
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public const byte CorruptionUnsafe2 = 189;
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public const byte CorruptionUnsafe3 = 190;
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public const byte CorruptionUnsafe4 = 191;
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public const byte CrimsonUnsafe1 = 192;
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public const byte CrimsonUnsafe2 = 193;
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public const byte CrimsonUnsafe3 = 194;
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public const byte CrimsonUnsafe4 = 195;
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public const byte DirtUnsafe1 = 196;
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public const byte DirtUnsafe2 = 197;
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public const byte DirtUnsafe3 = 198;
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public const byte DirtUnsafe4 = 199;
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public const byte HallowUnsafe1 = 200;
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public const byte HallowUnsafe2 = 201;
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public const byte HallowUnsafe3 = 202;
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public const byte HallowUnsafe4 = 203;
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public const byte JungleUnsafe1 = 204;
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public const byte JungleUnsafe2 = 205;
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public const byte JungleUnsafe3 = 206;
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public const byte JungleUnsafe4 = 207;
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public const byte LavaUnsafe1 = 208;
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public const byte LavaUnsafe2 = 209;
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public const byte LavaUnsafe3 = 210;
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public const byte LavaUnsafe4 = 211;
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public const byte RocksUnsafe1 = 212;
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public const byte RocksUnsafe2 = 213;
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public const byte RocksUnsafe3 = 214;
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public const byte RocksUnsafe4 = 215;
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public const byte HardenedSand = 216;
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public const byte CorruptHardenedSand = 217;
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public const byte CrimsonHardenedSand = 218;
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public const byte HallowHardenedSand = 219;
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public const byte CorruptSandstone = 220;
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public const byte CrimsonSandstone = 221;
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public const byte HallowSandstone = 222;
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public const byte DesertFossil = 223;
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public const byte LunarBrickWall = 224;
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public const byte CogWall = 225;
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public const byte SandFall = 226;
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public const byte SnowFall = 227;
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public const byte SillyBalloonPinkWall = 228;
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public const byte SillyBalloonPurpleWall = 229;
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public const byte SillyBalloonGreenWall = 230;
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public const byte Count = 231;
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public static class Sets
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{
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public static SetFactory Factory = new SetFactory(231);
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public static bool[] Transparent = WallID.Sets.Factory.CreateBoolSet(88, 89, 90, 91, 92);
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public static bool[] Corrupt = WallID.Sets.Factory.CreateBoolSet(69, 217, 220, 3);
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public static bool[] Crimson = WallID.Sets.Factory.CreateBoolSet(83, 81, 218, 221);
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public static bool[] Hallow = WallID.Sets.Factory.CreateBoolSet(70, 219, 222, 28);
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public static class Conversion
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{
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public static bool[] Grass = WallID.Sets.Factory.CreateBoolSet(63, 64, 65, 66, 67, 68, 69, 70, 81);
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public static bool[] Stone = WallID.Sets.Factory.CreateBoolSet(1, 3, 28, 83);
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public static bool[] Sandstone = WallID.Sets.Factory.CreateBoolSet(187, 220, 222, 221);
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public static bool[] HardenedSand = WallID.Sets.Factory.CreateBoolSet(216, 217, 219, 218);
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}
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}
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}
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}
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