Terraria 1.3.5.3 Source Code
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GameContent/Tile_Entities/TEItemFrame.cs
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113
GameContent/Tile_Entities/TEItemFrame.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.Tile_Entities.TEItemFrame
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// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
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// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System;
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using System.IO;
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using Terraria.DataStructures;
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namespace Terraria.GameContent.Tile_Entities
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{
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public class TEItemFrame : TileEntity
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{
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public Item item;
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public static void Initialize() => TileEntity._NetPlaceEntity += new Action<int, int, int>(TEItemFrame.NetPlaceEntity);
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public static void NetPlaceEntity(int x, int y, int type)
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{
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if (type != 1 || !TEItemFrame.ValidTile(x, y))
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return;
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NetMessage.SendData(86, number: TEItemFrame.Place(x, y), number2: ((float) x), number3: ((float) y));
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}
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public TEItemFrame() => this.item = new Item();
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public static int Place(int x, int y)
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{
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TEItemFrame teItemFrame = new TEItemFrame();
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teItemFrame.Position = new Point16(x, y);
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teItemFrame.ID = TileEntity.AssignNewID();
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teItemFrame.type = (byte) 1;
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TileEntity.ByID[teItemFrame.ID] = (TileEntity) teItemFrame;
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TileEntity.ByPosition[teItemFrame.Position] = (TileEntity) teItemFrame;
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return teItemFrame.ID;
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}
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public static int Hook_AfterPlacement(int x, int y, int type = 395, int style = 0, int direction = 1)
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{
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if (Main.netMode != 1)
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return TEItemFrame.Place(x, y);
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NetMessage.SendTileSquare(Main.myPlayer, x, y, 2);
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NetMessage.SendData(87, number: x, number2: ((float) y), number3: 1f);
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return -1;
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}
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public static void Kill(int x, int y)
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{
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TileEntity tileEntity;
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if (!TileEntity.ByPosition.TryGetValue(new Point16(x, y), out tileEntity) || tileEntity.type != (byte) 1)
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return;
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TileEntity.ByID.Remove(tileEntity.ID);
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TileEntity.ByPosition.Remove(new Point16(x, y));
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}
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public static int Find(int x, int y)
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{
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TileEntity tileEntity;
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return TileEntity.ByPosition.TryGetValue(new Point16(x, y), out tileEntity) && tileEntity.type == (byte) 1 ? tileEntity.ID : -1;
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}
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public static bool ValidTile(int x, int y) => Main.tile[x, y].active() && Main.tile[x, y].type == (ushort) 395 && Main.tile[x, y].frameY == (short) 0 && (int) Main.tile[x, y].frameX % 36 == 0;
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public override void WriteExtraData(BinaryWriter writer, bool networkSend)
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{
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writer.Write((short) this.item.netID);
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writer.Write(this.item.prefix);
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writer.Write((short) this.item.stack);
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}
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public override void ReadExtraData(BinaryReader reader, bool networkSend)
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{
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this.item = new Item();
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this.item.netDefaults((int) reader.ReadInt16());
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this.item.Prefix((int) reader.ReadByte());
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this.item.stack = (int) reader.ReadInt16();
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}
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public override string ToString() => this.Position.X.ToString() + "x " + (object) this.Position.Y + "y item: " + this.item.ToString();
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public void DropItem()
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{
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if (Main.netMode != 1)
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Item.NewItem((int) this.Position.X * 16, (int) this.Position.Y * 16, 32, 32, this.item.netID, pfix: ((int) this.item.prefix));
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this.item = new Item();
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}
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public static void TryPlacing(int x, int y, int netid, int prefix, int stack)
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{
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int key = TEItemFrame.Find(x, y);
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if (key == -1)
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{
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int number = Item.NewItem(x * 16, y * 16, 32, 32, 1);
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Main.item[number].netDefaults(netid);
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Main.item[number].Prefix(prefix);
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Main.item[number].stack = stack;
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NetMessage.SendData(21, number: number);
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}
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else
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{
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TEItemFrame teItemFrame = (TEItemFrame) TileEntity.ByID[key];
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if (teItemFrame.item.stack > 0)
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teItemFrame.DropItem();
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teItemFrame.item = new Item();
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teItemFrame.item.netDefaults(netid);
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teItemFrame.item.Prefix(prefix);
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teItemFrame.item.stack = stack;
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NetMessage.SendData(86, number: teItemFrame.ID, number2: ((float) x), number3: ((float) y));
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}
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}
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}
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}
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