Terraria 1.3.5.3 Source Code
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GameContent/NetModules/NetLiquidModule.cs
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GameContent/NetModules/NetLiquidModule.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.NetModules.NetLiquidModule
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// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
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// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System.Collections.Generic;
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using System.IO;
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using Terraria.Net;
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namespace Terraria.GameContent.NetModules
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{
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public class NetLiquidModule : NetModule
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{
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public static NetPacket Serialize(HashSet<int> changes)
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{
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NetPacket packet = NetModule.CreatePacket<NetLiquidModule>(changes.Count * 6 + 2);
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packet.Writer.Write((ushort) changes.Count);
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foreach (int change in changes)
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{
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int index1 = change >> 16 & (int) ushort.MaxValue;
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int index2 = change & (int) ushort.MaxValue;
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packet.Writer.Write(change);
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packet.Writer.Write(Main.tile[index1, index2].liquid);
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packet.Writer.Write(Main.tile[index1, index2].liquidType());
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}
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return packet;
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}
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public override bool Deserialize(BinaryReader reader, int userId)
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{
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int num1 = (int) reader.ReadUInt16();
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for (int index1 = 0; index1 < num1; ++index1)
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{
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int num2 = reader.ReadInt32();
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byte num3 = reader.ReadByte();
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byte num4 = reader.ReadByte();
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int index2 = num2 >> 16 & (int) ushort.MaxValue;
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int index3 = num2 & (int) ushort.MaxValue;
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Tile tile = Main.tile[index2, index3];
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if (tile != null)
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{
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tile.liquid = num3;
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tile.liquidType((int) num4);
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}
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}
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return true;
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}
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}
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}
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