Terraria 1.3.5.3 Source Code

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MikeyIsBaeYT 2021-10-27 18:03:19 -04:00
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// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.Events.ScreenDarkness
// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace Terraria.GameContent.Events
{
public class ScreenDarkness
{
public static float screenObstruction;
public static void Update()
{
float num = 0.0f;
float amount = 0.1f;
Vector2 mountedCenter = Main.player[Main.myPlayer].MountedCenter;
for (int index = 0; index < 200; ++index)
{
if (Main.npc[index].active && Main.npc[index].type == 370 && (double) Main.npc[index].Distance(mountedCenter) < 3000.0 && ((double) Main.npc[index].ai[0] >= 10.0 || (double) Main.npc[index].ai[0] == 9.0 && (double) Main.npc[index].ai[2] > 120.0))
{
num = 0.95f;
amount = 0.03f;
}
}
ScreenDarkness.screenObstruction = MathHelper.Lerp(ScreenDarkness.screenObstruction, num, amount);
}
public static void DrawBack(SpriteBatch spriteBatch)
{
if ((double) ScreenDarkness.screenObstruction == 0.0)
return;
Color color = Color.Black * ScreenDarkness.screenObstruction;
spriteBatch.Draw(Main.magicPixel, new Rectangle(-2, -2, Main.screenWidth + 4, Main.screenHeight + 4), new Rectangle?(new Rectangle(0, 0, 1, 1)), color);
}
public static void DrawFront(SpriteBatch spriteBatch)
{
if ((double) ScreenDarkness.screenObstruction == 0.0)
return;
Color color = new Color(0, 0, 120) * ScreenDarkness.screenObstruction * 0.3f;
spriteBatch.Draw(Main.magicPixel, new Rectangle(-2, -2, Main.screenWidth + 4, Main.screenHeight + 4), new Rectangle?(new Rectangle(0, 0, 1, 1)), color);
}
}
}