Terraria 1.3.5.3 Source Code
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GameContent/Events/ScreenDarkness.cs
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GameContent/Events/ScreenDarkness.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.GameContent.Events.ScreenDarkness
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// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
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// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace Terraria.GameContent.Events
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{
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public class ScreenDarkness
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{
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public static float screenObstruction;
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public static void Update()
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{
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float num = 0.0f;
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float amount = 0.1f;
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Vector2 mountedCenter = Main.player[Main.myPlayer].MountedCenter;
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for (int index = 0; index < 200; ++index)
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{
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if (Main.npc[index].active && Main.npc[index].type == 370 && (double) Main.npc[index].Distance(mountedCenter) < 3000.0 && ((double) Main.npc[index].ai[0] >= 10.0 || (double) Main.npc[index].ai[0] == 9.0 && (double) Main.npc[index].ai[2] > 120.0))
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{
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num = 0.95f;
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amount = 0.03f;
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}
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}
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ScreenDarkness.screenObstruction = MathHelper.Lerp(ScreenDarkness.screenObstruction, num, amount);
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}
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public static void DrawBack(SpriteBatch spriteBatch)
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{
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if ((double) ScreenDarkness.screenObstruction == 0.0)
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return;
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Color color = Color.Black * ScreenDarkness.screenObstruction;
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spriteBatch.Draw(Main.magicPixel, new Rectangle(-2, -2, Main.screenWidth + 4, Main.screenHeight + 4), new Rectangle?(new Rectangle(0, 0, 1, 1)), color);
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}
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public static void DrawFront(SpriteBatch spriteBatch)
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{
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if ((double) ScreenDarkness.screenObstruction == 0.0)
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return;
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Color color = new Color(0, 0, 120) * ScreenDarkness.screenObstruction * 0.3f;
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spriteBatch.Draw(Main.magicPixel, new Rectangle(-2, -2, Main.screenWidth + 4, Main.screenHeight + 4), new Rectangle?(new Rectangle(0, 0, 1, 1)), color);
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}
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}
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}
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