Terraria 1.3.5.3 Source Code

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MikeyIsBaeYT 2021-10-27 18:03:19 -04:00
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// Decompiled with JetBrains decompiler
// Type: Terraria.DataStructures.TileEntity
// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using System;
using System.Collections.Generic;
using System.IO;
using Terraria.GameContent.Tile_Entities;
namespace Terraria.DataStructures
{
public abstract class TileEntity
{
public const int MaxEntitiesPerChunk = 1000;
public static Dictionary<int, TileEntity> ByID = new Dictionary<int, TileEntity>();
public static Dictionary<Point16, TileEntity> ByPosition = new Dictionary<Point16, TileEntity>();
public static int TileEntitiesNextID = 0;
public int ID;
public Point16 Position;
public byte type;
public static int AssignNewID() => TileEntity.TileEntitiesNextID++;
public static event Action _UpdateStart;
public static event Action _UpdateEnd;
public static event Action<int, int, int> _NetPlaceEntity;
public static void Clear()
{
TileEntity.ByID.Clear();
TileEntity.ByPosition.Clear();
TileEntity.TileEntitiesNextID = 0;
}
public static void UpdateStart()
{
if (TileEntity._UpdateStart == null)
return;
TileEntity._UpdateStart();
}
public static void UpdateEnd()
{
if (TileEntity._UpdateEnd == null)
return;
TileEntity._UpdateEnd();
}
public static void InitializeAll()
{
TETrainingDummy.Initialize();
TEItemFrame.Initialize();
TELogicSensor.Initialize();
}
public static void PlaceEntityNet(int x, int y, int type)
{
if (!WorldGen.InWorld(x, y) || TileEntity.ByPosition.ContainsKey(new Point16(x, y)) || TileEntity._NetPlaceEntity == null)
return;
TileEntity._NetPlaceEntity(x, y, type);
}
public virtual void Update()
{
}
public static void Write(BinaryWriter writer, TileEntity ent, bool networkSend = false)
{
writer.Write(ent.type);
ent.WriteInner(writer, networkSend);
}
public static TileEntity Read(BinaryReader reader, bool networkSend = false)
{
TileEntity tileEntity = (TileEntity) null;
byte num = reader.ReadByte();
switch (num)
{
case 0:
tileEntity = (TileEntity) new TETrainingDummy();
break;
case 1:
tileEntity = (TileEntity) new TEItemFrame();
break;
case 2:
tileEntity = (TileEntity) new TELogicSensor();
break;
}
tileEntity.type = num;
tileEntity.ReadInner(reader, networkSend);
return tileEntity;
}
private void WriteInner(BinaryWriter writer, bool networkSend)
{
if (!networkSend)
writer.Write(this.ID);
writer.Write(this.Position.X);
writer.Write(this.Position.Y);
this.WriteExtraData(writer, networkSend);
}
private void ReadInner(BinaryReader reader, bool networkSend)
{
if (!networkSend)
this.ID = reader.ReadInt32();
this.Position = new Point16(reader.ReadInt16(), reader.ReadInt16());
this.ReadExtraData(reader, networkSend);
}
public virtual void WriteExtraData(BinaryWriter writer, bool networkSend)
{
}
public virtual void ReadExtraData(BinaryReader reader, bool networkSend)
{
}
}
}