Terraria 1.3.5.3 Source Code
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DataStructures/DrawAnimationVertical.cs
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34
DataStructures/DrawAnimationVertical.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.DataStructures.DrawAnimationVertical
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// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
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// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace Terraria.DataStructures
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{
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public class DrawAnimationVertical : DrawAnimation
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{
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public DrawAnimationVertical(int ticksperframe, int frameCount)
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{
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this.Frame = 0;
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this.FrameCounter = 0;
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this.FrameCount = frameCount;
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this.TicksPerFrame = ticksperframe;
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}
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public override void Update()
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{
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if (++this.FrameCounter < this.TicksPerFrame)
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return;
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this.FrameCounter = 0;
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if (++this.Frame < this.FrameCount)
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return;
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this.Frame = 0;
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}
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public override Rectangle GetFrame(Texture2D texture) => texture.Frame(verticalFrames: this.FrameCount, frameY: this.Frame);
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}
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}
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