Terraria 1.3.5.3 Source Code
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DataStructures/DrawAnimation.cs
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DataStructures/DrawAnimation.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.DataStructures.DrawAnimation
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// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
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// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace Terraria.DataStructures
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{
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public class DrawAnimation
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{
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public int Frame;
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public int FrameCount;
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public int TicksPerFrame;
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public int FrameCounter;
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public virtual void Update()
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{
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}
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public virtual Rectangle GetFrame(Texture2D texture) => texture.Frame();
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}
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}
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