Terraria 1.3.5.3 Source Code

This commit is contained in:
MikeyIsBaeYT 2021-10-27 18:03:19 -04:00
commit 4b21dac4b6
503 changed files with 409032 additions and 0 deletions

View file

@ -0,0 +1,48 @@
// Decompiled with JetBrains decompiler
// Type: Terraria.Chat.Commands.PartyChatCommand
// Assembly: Terraria, Version=1.3.5.3, Culture=neutral, PublicKeyToken=null
// MVID: 68659D26-2BE6-448F-8663-74FA559E6F08
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Terraria.GameContent.NetModules;
using Terraria.Localization;
using Terraria.Net;
namespace Terraria.Chat.Commands
{
[ChatCommand("Party")]
public class PartyChatCommand : IChatCommand
{
private static readonly Color ERROR_COLOR = new Color((int) byte.MaxValue, 240, 20);
public void ProcessMessage(string text, byte clientId)
{
int team = Main.player[(int) clientId].team;
Color color = Main.teamColor[team];
if (team == 0)
{
this.SendNoTeamError(clientId);
}
else
{
if (text == "")
return;
for (int playerId = 0; playerId < (int) byte.MaxValue; ++playerId)
{
if (Main.player[playerId].team == team)
{
NetPacket packet = NetTextModule.SerializeServerMessage(NetworkText.FromLiteral(text), color, clientId);
NetManager.Instance.SendToClient(packet, playerId);
}
}
}
}
private void SendNoTeamError(byte clientId)
{
NetPacket packet = NetTextModule.SerializeServerMessage(Lang.mp[10].ToNetworkText(), PartyChatCommand.ERROR_COLOR);
NetManager.Instance.SendToClient(packet, (int) clientId);
}
}
}