Terraria 1.4.0.5 Source Code
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WorldBuilding/GenPass.cs
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WorldBuilding/GenPass.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.WorldBuilding.GenPass
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System;
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using Terraria.IO;
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namespace Terraria.WorldBuilding
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{
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public abstract class GenPass : GenBase
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{
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public string Name;
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public float Weight;
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private Action<GenPass> _onComplete;
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private Action<GenPass> _onBegin;
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public GenPass(string name, float loadWeight)
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{
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this.Name = name;
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this.Weight = loadWeight;
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}
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protected abstract void ApplyPass(GenerationProgress progress, GameConfiguration configuration);
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public void Apply(GenerationProgress progress, GameConfiguration configuration)
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{
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if (this._onBegin != null)
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this._onBegin(this);
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this.ApplyPass(progress, configuration);
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if (this._onComplete == null)
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return;
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this._onComplete(this);
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}
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public GenPass OnBegin(Action<GenPass> beginAction)
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{
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this._onBegin = beginAction;
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return this;
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}
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public GenPass OnComplete(Action<GenPass> completionAction)
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{
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this._onComplete = completionAction;
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return this;
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}
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}
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}
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