Terraria 1.4.0.5 Source Code
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UI/Gamepad/UILinkPoint.cs
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UI/Gamepad/UILinkPoint.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.UI.Gamepad.UILinkPoint
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using System;
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namespace Terraria.UI.Gamepad
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{
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public class UILinkPoint
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{
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public int ID;
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public bool Enabled;
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public Vector2 Position;
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public int Left;
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public int Right;
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public int Up;
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public int Down;
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public int Page { get; private set; }
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public UILinkPoint(int id, bool enabled, int left, int right, int up, int down)
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{
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this.ID = id;
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this.Enabled = enabled;
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this.Left = left;
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this.Right = right;
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this.Up = up;
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this.Down = down;
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}
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public void SetPage(int page) => this.Page = page;
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public void Unlink()
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{
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this.Left = -3;
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this.Right = -4;
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this.Up = -1;
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this.Down = -2;
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}
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public event Func<string> OnSpecialInteracts;
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public string SpecialInteractions() => this.OnSpecialInteracts != null ? this.OnSpecialInteracts() : string.Empty;
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}
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}
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