Terraria 1.4.0.5 Source Code

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MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
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// Decompiled with JetBrains decompiler
// Type: Terraria.UI.Alignment
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
namespace Terraria.UI
{
public struct Alignment
{
public static readonly Alignment TopLeft = new Alignment(0.0f, 0.0f);
public static readonly Alignment Top = new Alignment(0.5f, 0.0f);
public static readonly Alignment TopRight = new Alignment(1f, 0.0f);
public static readonly Alignment Left = new Alignment(0.0f, 0.5f);
public static readonly Alignment Center = new Alignment(0.5f, 0.5f);
public static readonly Alignment Right = new Alignment(1f, 0.5f);
public static readonly Alignment BottomLeft = new Alignment(0.0f, 1f);
public static readonly Alignment Bottom = new Alignment(0.5f, 1f);
public static readonly Alignment BottomRight = new Alignment(1f, 1f);
public readonly float VerticalOffsetMultiplier;
public readonly float HorizontalOffsetMultiplier;
public Vector2 OffsetMultiplier => new Vector2(this.HorizontalOffsetMultiplier, this.VerticalOffsetMultiplier);
private Alignment(float horizontal, float vertical)
{
this.HorizontalOffsetMultiplier = horizontal;
this.VerticalOffsetMultiplier = vertical;
}
}
}