Terraria 1.4.0.5 Source Code
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Social/WeGame/WeGameHelper.cs
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Social/WeGame/WeGameHelper.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Social.WeGame.WeGameHelper
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Runtime.Serialization.Json;
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using System.Text;
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namespace Terraria.Social.WeGame
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{
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public class WeGameHelper
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{
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[DllImport("kernel32.dll", CharSet = CharSet.Auto)]
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private static extern void OutputDebugString(string message);
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public static void WriteDebugString(string format, params object[] args)
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{
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string str = "[WeGame] - " + format;
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}
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public static string Serialize<T>(T data)
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{
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using (MemoryStream memoryStream = new MemoryStream())
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{
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new DataContractJsonSerializer(typeof (T)).WriteObject((Stream) memoryStream, (object) data);
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memoryStream.Position = 0L;
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using (StreamReader streamReader = new StreamReader((Stream) memoryStream, Encoding.UTF8))
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return streamReader.ReadToEnd();
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}
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}
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public static void UnSerialize<T>(string str, out T data)
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{
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using (MemoryStream memoryStream = new MemoryStream(Encoding.Unicode.GetBytes(str)))
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{
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DataContractJsonSerializer contractJsonSerializer = new DataContractJsonSerializer(typeof (T));
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data = (T) contractJsonSerializer.ReadObject((Stream) memoryStream);
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}
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}
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}
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}
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