Terraria 1.4.0.5 Source Code

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MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
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// Decompiled with JetBrains decompiler
// Type: Terraria.PopupText
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Terraria.GameContent;
using Terraria.Localization;
namespace Terraria
{
public class PopupText
{
public Vector2 position;
public Vector2 velocity;
public float alpha;
public int alphaDir = 1;
public string name;
public int stack;
public float scale = 1f;
public float rotation;
public Color color;
public bool active;
public int lifeTime;
public static int activeTime = 60;
public static int numActive;
public bool NoStack;
public bool coinText;
public int coinValue;
public static int sonarText = -1;
public bool expert;
public bool master;
public bool sonar;
public PopupTextContext context;
public int npcNetID;
public bool notActuallyAnItem => (uint) this.npcNetID > 0U;
public static float TargetScale => Main.UIScale / Main.GameViewMatrix.Zoom.X;
public static void ClearSonarText()
{
if (PopupText.sonarText < 0 || !Main.popupText[PopupText.sonarText].sonar)
return;
Main.popupText[PopupText.sonarText].active = false;
PopupText.sonarText = -1;
}
public static int NewText(
PopupTextContext context,
int npcNetID,
Vector2 position,
bool stay5TimesLonger)
{
if (!Main.showItemText || npcNetID == 0 || Main.netMode == 2)
return -1;
int nextItemTextSlot = PopupText.FindNextItemTextSlot();
if (nextItemTextSlot >= 0)
{
NPC npc = new NPC();
npc.SetDefaults(npcNetID);
string typeName = npc.TypeName;
Vector2 vector2 = FontAssets.MouseText.Value.MeasureString(typeName);
PopupText popupText = Main.popupText[nextItemTextSlot];
Main.popupText[nextItemTextSlot].alpha = 1f;
popupText.alphaDir = -1;
popupText.active = true;
popupText.scale = 0.0f;
popupText.NoStack = true;
popupText.rotation = 0.0f;
popupText.position = position - vector2 / 2f;
popupText.expert = false;
popupText.master = false;
popupText.name = typeName;
popupText.stack = 1;
popupText.velocity.Y = -7f;
popupText.lifeTime = 60;
popupText.context = context;
if (stay5TimesLonger)
popupText.lifeTime *= 5;
popupText.npcNetID = npcNetID;
popupText.coinValue = 0;
popupText.coinText = false;
popupText.color = Color.White;
if (context == PopupTextContext.SonarAlert)
popupText.color = Color.Lerp(Color.White, Color.Crimson, 0.5f);
}
return nextItemTextSlot;
}
public static int NewText(
PopupTextContext context,
Item newItem,
int stack,
bool noStack = false,
bool longText = false)
{
if (!Main.showItemText || newItem.Name == null || !newItem.active || Main.netMode == 2)
return -1;
bool flag = newItem.type >= 71 && newItem.type <= 74;
for (int index = 0; index < 20; ++index)
{
if (Main.popupText[index].active && !Main.popupText[index].notActuallyAnItem && (Main.popupText[index].name == newItem.AffixName() || flag && Main.popupText[index].coinText) && !Main.popupText[index].NoStack && !noStack)
{
string str1 = newItem.Name + " (" + (object) (Main.popupText[index].stack + stack) + ")";
string str2 = newItem.Name;
if (Main.popupText[index].stack > 1)
str2 = str2 + " (" + (object) Main.popupText[index].stack + ")";
FontAssets.MouseText.Value.MeasureString(str2);
Vector2 vector2 = FontAssets.MouseText.Value.MeasureString(str1);
if (Main.popupText[index].lifeTime < 0)
Main.popupText[index].scale = 1f;
if (Main.popupText[index].lifeTime < 60)
Main.popupText[index].lifeTime = 60;
if (flag && Main.popupText[index].coinText)
{
int num = 0;
if (newItem.type == 71)
num += stack;
else if (newItem.type == 72)
num += 100 * stack;
else if (newItem.type == 73)
num += 10000 * stack;
else if (newItem.type == 74)
num += 1000000 * stack;
Main.popupText[index].coinValue += num;
string name = PopupText.ValueToName(Main.popupText[index].coinValue);
vector2 = FontAssets.MouseText.Value.MeasureString(name);
Main.popupText[index].name = name;
if (Main.popupText[index].coinValue >= 1000000)
{
if (Main.popupText[index].lifeTime < 300)
Main.popupText[index].lifeTime = 300;
Main.popupText[index].color = new Color(220, 220, 198);
}
else if (Main.popupText[index].coinValue >= 10000)
{
if (Main.popupText[index].lifeTime < 240)
Main.popupText[index].lifeTime = 240;
Main.popupText[index].color = new Color(224, 201, 92);
}
else if (Main.popupText[index].coinValue >= 100)
{
if (Main.popupText[index].lifeTime < 180)
Main.popupText[index].lifeTime = 180;
Main.popupText[index].color = new Color(181, 192, 193);
}
else if (Main.popupText[index].coinValue >= 1)
{
if (Main.popupText[index].lifeTime < 120)
Main.popupText[index].lifeTime = 120;
Main.popupText[index].color = new Color(246, 138, 96);
}
}
Main.popupText[index].stack += stack;
Main.popupText[index].scale = 0.0f;
Main.popupText[index].rotation = 0.0f;
Main.popupText[index].position.X = (float) ((double) newItem.position.X + (double) newItem.width * 0.5 - (double) vector2.X * 0.5);
Main.popupText[index].position.Y = (float) ((double) newItem.position.Y + (double) newItem.height * 0.25 - (double) vector2.Y * 0.5);
Main.popupText[index].velocity.Y = -7f;
Main.popupText[index].context = context;
Main.popupText[index].npcNetID = 0;
if (Main.popupText[index].coinText)
Main.popupText[index].stack = 1;
return index;
}
}
int nextItemTextSlot = PopupText.FindNextItemTextSlot();
if (nextItemTextSlot >= 0)
{
string str = newItem.AffixName();
if (stack > 1)
str = str + " (" + (object) stack + ")";
Vector2 vector2 = FontAssets.MouseText.Value.MeasureString(str);
Main.popupText[nextItemTextSlot].alpha = 1f;
Main.popupText[nextItemTextSlot].alphaDir = -1;
Main.popupText[nextItemTextSlot].active = true;
Main.popupText[nextItemTextSlot].scale = 0.0f;
Main.popupText[nextItemTextSlot].NoStack = noStack;
Main.popupText[nextItemTextSlot].rotation = 0.0f;
Main.popupText[nextItemTextSlot].position.X = (float) ((double) newItem.position.X + (double) newItem.width * 0.5 - (double) vector2.X * 0.5);
Main.popupText[nextItemTextSlot].position.Y = (float) ((double) newItem.position.Y + (double) newItem.height * 0.25 - (double) vector2.Y * 0.5);
Main.popupText[nextItemTextSlot].color = Color.White;
Main.popupText[nextItemTextSlot].master = false;
if (newItem.rare == 1)
Main.popupText[nextItemTextSlot].color = new Color(150, 150, (int) byte.MaxValue);
else if (newItem.rare == 2)
Main.popupText[nextItemTextSlot].color = new Color(150, (int) byte.MaxValue, 150);
else if (newItem.rare == 3)
Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, 200, 150);
else if (newItem.rare == 4)
Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, 150, 150);
else if (newItem.rare == 5)
Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, 150, (int) byte.MaxValue);
else if (newItem.rare == -13)
Main.popupText[nextItemTextSlot].master = true;
else if (newItem.rare == -11)
Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, 175, 0);
else if (newItem.rare == -1)
Main.popupText[nextItemTextSlot].color = new Color(130, 130, 130);
else if (newItem.rare == 6)
Main.popupText[nextItemTextSlot].color = new Color(210, 160, (int) byte.MaxValue);
else if (newItem.rare == 7)
Main.popupText[nextItemTextSlot].color = new Color(150, (int) byte.MaxValue, 10);
else if (newItem.rare == 8)
Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, (int) byte.MaxValue, 10);
else if (newItem.rare == 9)
Main.popupText[nextItemTextSlot].color = new Color(5, 200, (int) byte.MaxValue);
else if (newItem.rare == 10)
Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, 40, 100);
else if (newItem.rare >= 11)
Main.popupText[nextItemTextSlot].color = new Color(180, 40, (int) byte.MaxValue);
Main.popupText[nextItemTextSlot].expert = newItem.expert;
Main.popupText[nextItemTextSlot].name = newItem.AffixName();
Main.popupText[nextItemTextSlot].stack = stack;
Main.popupText[nextItemTextSlot].velocity.Y = -7f;
Main.popupText[nextItemTextSlot].lifeTime = 60;
Main.popupText[nextItemTextSlot].context = context;
Main.popupText[nextItemTextSlot].npcNetID = 0;
if (longText)
Main.popupText[nextItemTextSlot].lifeTime *= 5;
Main.popupText[nextItemTextSlot].coinValue = 0;
Main.popupText[nextItemTextSlot].coinText = newItem.type >= 71 && newItem.type <= 74;
if (Main.popupText[nextItemTextSlot].coinText)
{
if (newItem.type == 71)
Main.popupText[nextItemTextSlot].coinValue += Main.popupText[nextItemTextSlot].stack;
else if (newItem.type == 72)
Main.popupText[nextItemTextSlot].coinValue += 100 * Main.popupText[nextItemTextSlot].stack;
else if (newItem.type == 73)
Main.popupText[nextItemTextSlot].coinValue += 10000 * Main.popupText[nextItemTextSlot].stack;
else if (newItem.type == 74)
Main.popupText[nextItemTextSlot].coinValue += 1000000 * Main.popupText[nextItemTextSlot].stack;
Main.popupText[nextItemTextSlot].ValueToName();
Main.popupText[nextItemTextSlot].stack = 1;
int index = nextItemTextSlot;
if (Main.popupText[index].coinValue >= 1000000)
{
if (Main.popupText[index].lifeTime < 300)
Main.popupText[index].lifeTime = 300;
Main.popupText[index].color = new Color(220, 220, 198);
}
else if (Main.popupText[index].coinValue >= 10000)
{
if (Main.popupText[index].lifeTime < 240)
Main.popupText[index].lifeTime = 240;
Main.popupText[index].color = new Color(224, 201, 92);
}
else if (Main.popupText[index].coinValue >= 100)
{
if (Main.popupText[index].lifeTime < 180)
Main.popupText[index].lifeTime = 180;
Main.popupText[index].color = new Color(181, 192, 193);
}
else if (Main.popupText[index].coinValue >= 1)
{
if (Main.popupText[index].lifeTime < 120)
Main.popupText[index].lifeTime = 120;
Main.popupText[index].color = new Color(246, 138, 96);
}
}
}
return nextItemTextSlot;
}
private static int FindNextItemTextSlot()
{
int num1 = -1;
for (int index = 0; index < 20; ++index)
{
if (!Main.popupText[index].active)
{
num1 = index;
break;
}
}
if (num1 == -1)
{
double num2 = (double) Main.bottomWorld;
for (int index = 0; index < 20; ++index)
{
if (num2 > (double) Main.popupText[index].position.Y)
{
num1 = index;
num2 = (double) Main.popupText[index].position.Y;
}
}
}
return num1;
}
private static string ValueToName(int coinValue)
{
int num1 = 0;
int num2 = 0;
int num3 = 0;
int num4 = 0;
int num5 = coinValue;
while (num5 > 0)
{
if (num5 >= 1000000)
{
num5 -= 1000000;
++num1;
}
else if (num5 >= 10000)
{
num5 -= 10000;
++num2;
}
else if (num5 >= 100)
{
num5 -= 100;
++num3;
}
else if (num5 >= 1)
{
--num5;
++num4;
}
}
string str = "";
if (num1 > 0)
str = str + (object) num1 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Platinum"));
if (num2 > 0)
str = str + (object) num2 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Gold"));
if (num3 > 0)
str = str + (object) num3 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Silver"));
if (num4 > 0)
str = str + (object) num4 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Copper"));
if (str.Length > 1)
str = str.Substring(0, str.Length - 1);
return str;
}
private void ValueToName()
{
int num1 = 0;
int num2 = 0;
int num3 = 0;
int num4 = 0;
int coinValue = this.coinValue;
while (coinValue > 0)
{
if (coinValue >= 1000000)
{
coinValue -= 1000000;
++num1;
}
else if (coinValue >= 10000)
{
coinValue -= 10000;
++num2;
}
else if (coinValue >= 100)
{
coinValue -= 100;
++num3;
}
else if (coinValue >= 1)
{
--coinValue;
++num4;
}
}
this.name = "";
if (num1 > 0)
this.name = this.name + (object) num1 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Platinum"));
if (num2 > 0)
this.name = this.name + (object) num2 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Gold"));
if (num3 > 0)
this.name = this.name + (object) num3 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Silver"));
if (num4 > 0)
this.name = this.name + (object) num4 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Copper"));
if (this.name.Length <= 1)
return;
this.name = this.name.Substring(0, this.name.Length - 1);
}
public void Update(int whoAmI)
{
if (!this.active)
return;
float targetScale = PopupText.TargetScale;
this.alpha += (float) this.alphaDir * 0.01f;
if ((double) this.alpha <= 0.7)
{
this.alpha = 0.7f;
this.alphaDir = 1;
}
if ((double) this.alpha >= 1.0)
{
this.alpha = 1f;
this.alphaDir = -1;
}
if (this.expert)
this.color = new Color((int) (byte) Main.DiscoR, (int) (byte) Main.DiscoG, (int) (byte) Main.DiscoB, (int) Main.mouseTextColor);
else if (this.master)
this.color = new Color((int) byte.MaxValue, (int) (byte) ((double) Main.masterColor * 200.0), 0, (int) Main.mouseTextColor);
bool flag = false;
string str1 = this.name;
if (this.stack > 1)
str1 = str1 + " (" + (object) this.stack + ")";
Vector2 vector2_1 = FontAssets.MouseText.Value.MeasureString(str1) * this.scale;
vector2_1.Y *= 0.8f;
Rectangle rectangle1 = new Rectangle((int) ((double) this.position.X - (double) vector2_1.X / 2.0), (int) ((double) this.position.Y - (double) vector2_1.Y / 2.0), (int) vector2_1.X, (int) vector2_1.Y);
for (int index = 0; index < 20; ++index)
{
if (Main.popupText[index].active && index != whoAmI)
{
string str2 = Main.popupText[index].name;
if (Main.popupText[index].stack > 1)
str2 = str2 + " (" + (object) Main.popupText[index].stack + ")";
Vector2 vector2_2 = FontAssets.MouseText.Value.MeasureString(str2) * Main.popupText[index].scale;
vector2_2.Y *= 0.8f;
Rectangle rectangle2 = new Rectangle((int) ((double) Main.popupText[index].position.X - (double) vector2_2.X / 2.0), (int) ((double) Main.popupText[index].position.Y - (double) vector2_2.Y / 2.0), (int) vector2_2.X, (int) vector2_2.Y);
if (rectangle1.Intersects(rectangle2) && ((double) this.position.Y < (double) Main.popupText[index].position.Y || (double) this.position.Y == (double) Main.popupText[index].position.Y && whoAmI < index))
{
flag = true;
int num = PopupText.numActive;
if (num > 3)
num = 3;
Main.popupText[index].lifeTime = PopupText.activeTime + 15 * num;
this.lifeTime = PopupText.activeTime + 15 * num;
}
}
}
if (!flag)
{
this.velocity.Y *= 0.86f;
if ((double) this.scale == (double) targetScale)
this.velocity.Y *= 0.4f;
}
else if ((double) this.velocity.Y > -6.0)
this.velocity.Y -= 0.2f;
else
this.velocity.Y *= 0.86f;
this.velocity.X *= 0.93f;
this.position += this.velocity;
--this.lifeTime;
if (this.lifeTime <= 0)
{
this.scale -= 0.03f * targetScale;
if ((double) this.scale < 0.1 * (double) targetScale)
{
this.active = false;
if (PopupText.sonarText == whoAmI)
PopupText.sonarText = -1;
}
this.lifeTime = 0;
}
else
{
if ((double) this.scale < (double) targetScale)
this.scale += 0.1f * targetScale;
if ((double) this.scale <= (double) targetScale)
return;
this.scale = targetScale;
}
}
public static void UpdateItemText()
{
int num = 0;
for (int whoAmI = 0; whoAmI < 20; ++whoAmI)
{
if (Main.popupText[whoAmI].active)
{
++num;
Main.popupText[whoAmI].Update(whoAmI);
}
}
PopupText.numActive = num;
}
}
}