Terraria 1.4.0.5 Source Code
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PopupText.cs
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PopupText.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.PopupText
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using Terraria.GameContent;
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using Terraria.Localization;
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namespace Terraria
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{
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public class PopupText
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{
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public Vector2 position;
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public Vector2 velocity;
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public float alpha;
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public int alphaDir = 1;
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public string name;
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public int stack;
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public float scale = 1f;
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public float rotation;
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public Color color;
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public bool active;
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public int lifeTime;
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public static int activeTime = 60;
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public static int numActive;
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public bool NoStack;
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public bool coinText;
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public int coinValue;
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public static int sonarText = -1;
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public bool expert;
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public bool master;
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public bool sonar;
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public PopupTextContext context;
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public int npcNetID;
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public bool notActuallyAnItem => (uint) this.npcNetID > 0U;
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public static float TargetScale => Main.UIScale / Main.GameViewMatrix.Zoom.X;
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public static void ClearSonarText()
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{
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if (PopupText.sonarText < 0 || !Main.popupText[PopupText.sonarText].sonar)
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return;
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Main.popupText[PopupText.sonarText].active = false;
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PopupText.sonarText = -1;
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}
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public static int NewText(
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PopupTextContext context,
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int npcNetID,
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Vector2 position,
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bool stay5TimesLonger)
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{
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if (!Main.showItemText || npcNetID == 0 || Main.netMode == 2)
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return -1;
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int nextItemTextSlot = PopupText.FindNextItemTextSlot();
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if (nextItemTextSlot >= 0)
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{
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NPC npc = new NPC();
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npc.SetDefaults(npcNetID);
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string typeName = npc.TypeName;
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Vector2 vector2 = FontAssets.MouseText.Value.MeasureString(typeName);
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PopupText popupText = Main.popupText[nextItemTextSlot];
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Main.popupText[nextItemTextSlot].alpha = 1f;
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popupText.alphaDir = -1;
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popupText.active = true;
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popupText.scale = 0.0f;
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popupText.NoStack = true;
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popupText.rotation = 0.0f;
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popupText.position = position - vector2 / 2f;
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popupText.expert = false;
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popupText.master = false;
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popupText.name = typeName;
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popupText.stack = 1;
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popupText.velocity.Y = -7f;
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popupText.lifeTime = 60;
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popupText.context = context;
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if (stay5TimesLonger)
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popupText.lifeTime *= 5;
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popupText.npcNetID = npcNetID;
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popupText.coinValue = 0;
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popupText.coinText = false;
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popupText.color = Color.White;
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if (context == PopupTextContext.SonarAlert)
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popupText.color = Color.Lerp(Color.White, Color.Crimson, 0.5f);
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}
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return nextItemTextSlot;
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}
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public static int NewText(
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PopupTextContext context,
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Item newItem,
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int stack,
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bool noStack = false,
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bool longText = false)
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{
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if (!Main.showItemText || newItem.Name == null || !newItem.active || Main.netMode == 2)
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return -1;
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bool flag = newItem.type >= 71 && newItem.type <= 74;
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for (int index = 0; index < 20; ++index)
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{
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if (Main.popupText[index].active && !Main.popupText[index].notActuallyAnItem && (Main.popupText[index].name == newItem.AffixName() || flag && Main.popupText[index].coinText) && !Main.popupText[index].NoStack && !noStack)
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{
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string str1 = newItem.Name + " (" + (object) (Main.popupText[index].stack + stack) + ")";
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string str2 = newItem.Name;
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if (Main.popupText[index].stack > 1)
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str2 = str2 + " (" + (object) Main.popupText[index].stack + ")";
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FontAssets.MouseText.Value.MeasureString(str2);
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Vector2 vector2 = FontAssets.MouseText.Value.MeasureString(str1);
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if (Main.popupText[index].lifeTime < 0)
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Main.popupText[index].scale = 1f;
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if (Main.popupText[index].lifeTime < 60)
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Main.popupText[index].lifeTime = 60;
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if (flag && Main.popupText[index].coinText)
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{
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int num = 0;
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if (newItem.type == 71)
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num += stack;
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else if (newItem.type == 72)
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num += 100 * stack;
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else if (newItem.type == 73)
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num += 10000 * stack;
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else if (newItem.type == 74)
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num += 1000000 * stack;
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Main.popupText[index].coinValue += num;
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string name = PopupText.ValueToName(Main.popupText[index].coinValue);
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vector2 = FontAssets.MouseText.Value.MeasureString(name);
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Main.popupText[index].name = name;
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if (Main.popupText[index].coinValue >= 1000000)
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{
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if (Main.popupText[index].lifeTime < 300)
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Main.popupText[index].lifeTime = 300;
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Main.popupText[index].color = new Color(220, 220, 198);
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}
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else if (Main.popupText[index].coinValue >= 10000)
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{
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if (Main.popupText[index].lifeTime < 240)
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Main.popupText[index].lifeTime = 240;
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Main.popupText[index].color = new Color(224, 201, 92);
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}
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else if (Main.popupText[index].coinValue >= 100)
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{
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if (Main.popupText[index].lifeTime < 180)
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Main.popupText[index].lifeTime = 180;
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Main.popupText[index].color = new Color(181, 192, 193);
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}
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else if (Main.popupText[index].coinValue >= 1)
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{
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if (Main.popupText[index].lifeTime < 120)
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Main.popupText[index].lifeTime = 120;
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Main.popupText[index].color = new Color(246, 138, 96);
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}
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}
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Main.popupText[index].stack += stack;
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Main.popupText[index].scale = 0.0f;
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Main.popupText[index].rotation = 0.0f;
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Main.popupText[index].position.X = (float) ((double) newItem.position.X + (double) newItem.width * 0.5 - (double) vector2.X * 0.5);
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Main.popupText[index].position.Y = (float) ((double) newItem.position.Y + (double) newItem.height * 0.25 - (double) vector2.Y * 0.5);
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Main.popupText[index].velocity.Y = -7f;
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Main.popupText[index].context = context;
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Main.popupText[index].npcNetID = 0;
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if (Main.popupText[index].coinText)
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Main.popupText[index].stack = 1;
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return index;
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}
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}
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int nextItemTextSlot = PopupText.FindNextItemTextSlot();
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if (nextItemTextSlot >= 0)
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{
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string str = newItem.AffixName();
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if (stack > 1)
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str = str + " (" + (object) stack + ")";
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Vector2 vector2 = FontAssets.MouseText.Value.MeasureString(str);
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Main.popupText[nextItemTextSlot].alpha = 1f;
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Main.popupText[nextItemTextSlot].alphaDir = -1;
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Main.popupText[nextItemTextSlot].active = true;
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Main.popupText[nextItemTextSlot].scale = 0.0f;
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Main.popupText[nextItemTextSlot].NoStack = noStack;
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Main.popupText[nextItemTextSlot].rotation = 0.0f;
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Main.popupText[nextItemTextSlot].position.X = (float) ((double) newItem.position.X + (double) newItem.width * 0.5 - (double) vector2.X * 0.5);
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Main.popupText[nextItemTextSlot].position.Y = (float) ((double) newItem.position.Y + (double) newItem.height * 0.25 - (double) vector2.Y * 0.5);
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Main.popupText[nextItemTextSlot].color = Color.White;
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Main.popupText[nextItemTextSlot].master = false;
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if (newItem.rare == 1)
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Main.popupText[nextItemTextSlot].color = new Color(150, 150, (int) byte.MaxValue);
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else if (newItem.rare == 2)
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Main.popupText[nextItemTextSlot].color = new Color(150, (int) byte.MaxValue, 150);
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else if (newItem.rare == 3)
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Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, 200, 150);
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else if (newItem.rare == 4)
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Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, 150, 150);
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else if (newItem.rare == 5)
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Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, 150, (int) byte.MaxValue);
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else if (newItem.rare == -13)
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Main.popupText[nextItemTextSlot].master = true;
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else if (newItem.rare == -11)
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Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, 175, 0);
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else if (newItem.rare == -1)
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Main.popupText[nextItemTextSlot].color = new Color(130, 130, 130);
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else if (newItem.rare == 6)
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Main.popupText[nextItemTextSlot].color = new Color(210, 160, (int) byte.MaxValue);
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else if (newItem.rare == 7)
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Main.popupText[nextItemTextSlot].color = new Color(150, (int) byte.MaxValue, 10);
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else if (newItem.rare == 8)
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Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, (int) byte.MaxValue, 10);
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else if (newItem.rare == 9)
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Main.popupText[nextItemTextSlot].color = new Color(5, 200, (int) byte.MaxValue);
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else if (newItem.rare == 10)
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Main.popupText[nextItemTextSlot].color = new Color((int) byte.MaxValue, 40, 100);
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else if (newItem.rare >= 11)
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Main.popupText[nextItemTextSlot].color = new Color(180, 40, (int) byte.MaxValue);
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Main.popupText[nextItemTextSlot].expert = newItem.expert;
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Main.popupText[nextItemTextSlot].name = newItem.AffixName();
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Main.popupText[nextItemTextSlot].stack = stack;
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Main.popupText[nextItemTextSlot].velocity.Y = -7f;
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Main.popupText[nextItemTextSlot].lifeTime = 60;
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Main.popupText[nextItemTextSlot].context = context;
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Main.popupText[nextItemTextSlot].npcNetID = 0;
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if (longText)
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Main.popupText[nextItemTextSlot].lifeTime *= 5;
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Main.popupText[nextItemTextSlot].coinValue = 0;
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Main.popupText[nextItemTextSlot].coinText = newItem.type >= 71 && newItem.type <= 74;
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if (Main.popupText[nextItemTextSlot].coinText)
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{
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if (newItem.type == 71)
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Main.popupText[nextItemTextSlot].coinValue += Main.popupText[nextItemTextSlot].stack;
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else if (newItem.type == 72)
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Main.popupText[nextItemTextSlot].coinValue += 100 * Main.popupText[nextItemTextSlot].stack;
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else if (newItem.type == 73)
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Main.popupText[nextItemTextSlot].coinValue += 10000 * Main.popupText[nextItemTextSlot].stack;
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else if (newItem.type == 74)
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Main.popupText[nextItemTextSlot].coinValue += 1000000 * Main.popupText[nextItemTextSlot].stack;
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Main.popupText[nextItemTextSlot].ValueToName();
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Main.popupText[nextItemTextSlot].stack = 1;
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int index = nextItemTextSlot;
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if (Main.popupText[index].coinValue >= 1000000)
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{
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if (Main.popupText[index].lifeTime < 300)
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Main.popupText[index].lifeTime = 300;
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Main.popupText[index].color = new Color(220, 220, 198);
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}
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else if (Main.popupText[index].coinValue >= 10000)
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{
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if (Main.popupText[index].lifeTime < 240)
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Main.popupText[index].lifeTime = 240;
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Main.popupText[index].color = new Color(224, 201, 92);
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}
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else if (Main.popupText[index].coinValue >= 100)
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{
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if (Main.popupText[index].lifeTime < 180)
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Main.popupText[index].lifeTime = 180;
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Main.popupText[index].color = new Color(181, 192, 193);
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}
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else if (Main.popupText[index].coinValue >= 1)
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{
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if (Main.popupText[index].lifeTime < 120)
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Main.popupText[index].lifeTime = 120;
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Main.popupText[index].color = new Color(246, 138, 96);
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}
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}
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}
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return nextItemTextSlot;
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}
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private static int FindNextItemTextSlot()
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{
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int num1 = -1;
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for (int index = 0; index < 20; ++index)
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{
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if (!Main.popupText[index].active)
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{
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num1 = index;
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break;
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}
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}
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if (num1 == -1)
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{
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double num2 = (double) Main.bottomWorld;
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for (int index = 0; index < 20; ++index)
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{
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if (num2 > (double) Main.popupText[index].position.Y)
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{
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num1 = index;
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num2 = (double) Main.popupText[index].position.Y;
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}
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}
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}
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return num1;
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}
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private static string ValueToName(int coinValue)
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{
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int num1 = 0;
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int num2 = 0;
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int num3 = 0;
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int num4 = 0;
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int num5 = coinValue;
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while (num5 > 0)
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{
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if (num5 >= 1000000)
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{
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num5 -= 1000000;
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++num1;
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}
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else if (num5 >= 10000)
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{
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num5 -= 10000;
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++num2;
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}
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else if (num5 >= 100)
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{
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num5 -= 100;
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++num3;
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}
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else if (num5 >= 1)
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{
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--num5;
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++num4;
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}
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}
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string str = "";
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if (num1 > 0)
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str = str + (object) num1 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Platinum"));
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if (num2 > 0)
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str = str + (object) num2 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Gold"));
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if (num3 > 0)
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str = str + (object) num3 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Silver"));
|
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if (num4 > 0)
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str = str + (object) num4 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Copper"));
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if (str.Length > 1)
|
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str = str.Substring(0, str.Length - 1);
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return str;
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}
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private void ValueToName()
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{
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int num1 = 0;
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int num2 = 0;
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int num3 = 0;
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int num4 = 0;
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int coinValue = this.coinValue;
|
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while (coinValue > 0)
|
||||
{
|
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if (coinValue >= 1000000)
|
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{
|
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coinValue -= 1000000;
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++num1;
|
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}
|
||||
else if (coinValue >= 10000)
|
||||
{
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coinValue -= 10000;
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||||
++num2;
|
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}
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else if (coinValue >= 100)
|
||||
{
|
||||
coinValue -= 100;
|
||||
++num3;
|
||||
}
|
||||
else if (coinValue >= 1)
|
||||
{
|
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--coinValue;
|
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++num4;
|
||||
}
|
||||
}
|
||||
this.name = "";
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if (num1 > 0)
|
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this.name = this.name + (object) num1 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Platinum"));
|
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if (num2 > 0)
|
||||
this.name = this.name + (object) num2 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Gold"));
|
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if (num3 > 0)
|
||||
this.name = this.name + (object) num3 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Silver"));
|
||||
if (num4 > 0)
|
||||
this.name = this.name + (object) num4 + string.Format(" {0} ", (object) Language.GetTextValue("Currency.Copper"));
|
||||
if (this.name.Length <= 1)
|
||||
return;
|
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this.name = this.name.Substring(0, this.name.Length - 1);
|
||||
}
|
||||
|
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public void Update(int whoAmI)
|
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{
|
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if (!this.active)
|
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return;
|
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float targetScale = PopupText.TargetScale;
|
||||
this.alpha += (float) this.alphaDir * 0.01f;
|
||||
if ((double) this.alpha <= 0.7)
|
||||
{
|
||||
this.alpha = 0.7f;
|
||||
this.alphaDir = 1;
|
||||
}
|
||||
if ((double) this.alpha >= 1.0)
|
||||
{
|
||||
this.alpha = 1f;
|
||||
this.alphaDir = -1;
|
||||
}
|
||||
if (this.expert)
|
||||
this.color = new Color((int) (byte) Main.DiscoR, (int) (byte) Main.DiscoG, (int) (byte) Main.DiscoB, (int) Main.mouseTextColor);
|
||||
else if (this.master)
|
||||
this.color = new Color((int) byte.MaxValue, (int) (byte) ((double) Main.masterColor * 200.0), 0, (int) Main.mouseTextColor);
|
||||
bool flag = false;
|
||||
string str1 = this.name;
|
||||
if (this.stack > 1)
|
||||
str1 = str1 + " (" + (object) this.stack + ")";
|
||||
Vector2 vector2_1 = FontAssets.MouseText.Value.MeasureString(str1) * this.scale;
|
||||
vector2_1.Y *= 0.8f;
|
||||
Rectangle rectangle1 = new Rectangle((int) ((double) this.position.X - (double) vector2_1.X / 2.0), (int) ((double) this.position.Y - (double) vector2_1.Y / 2.0), (int) vector2_1.X, (int) vector2_1.Y);
|
||||
for (int index = 0; index < 20; ++index)
|
||||
{
|
||||
if (Main.popupText[index].active && index != whoAmI)
|
||||
{
|
||||
string str2 = Main.popupText[index].name;
|
||||
if (Main.popupText[index].stack > 1)
|
||||
str2 = str2 + " (" + (object) Main.popupText[index].stack + ")";
|
||||
Vector2 vector2_2 = FontAssets.MouseText.Value.MeasureString(str2) * Main.popupText[index].scale;
|
||||
vector2_2.Y *= 0.8f;
|
||||
Rectangle rectangle2 = new Rectangle((int) ((double) Main.popupText[index].position.X - (double) vector2_2.X / 2.0), (int) ((double) Main.popupText[index].position.Y - (double) vector2_2.Y / 2.0), (int) vector2_2.X, (int) vector2_2.Y);
|
||||
if (rectangle1.Intersects(rectangle2) && ((double) this.position.Y < (double) Main.popupText[index].position.Y || (double) this.position.Y == (double) Main.popupText[index].position.Y && whoAmI < index))
|
||||
{
|
||||
flag = true;
|
||||
int num = PopupText.numActive;
|
||||
if (num > 3)
|
||||
num = 3;
|
||||
Main.popupText[index].lifeTime = PopupText.activeTime + 15 * num;
|
||||
this.lifeTime = PopupText.activeTime + 15 * num;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!flag)
|
||||
{
|
||||
this.velocity.Y *= 0.86f;
|
||||
if ((double) this.scale == (double) targetScale)
|
||||
this.velocity.Y *= 0.4f;
|
||||
}
|
||||
else if ((double) this.velocity.Y > -6.0)
|
||||
this.velocity.Y -= 0.2f;
|
||||
else
|
||||
this.velocity.Y *= 0.86f;
|
||||
this.velocity.X *= 0.93f;
|
||||
this.position += this.velocity;
|
||||
--this.lifeTime;
|
||||
if (this.lifeTime <= 0)
|
||||
{
|
||||
this.scale -= 0.03f * targetScale;
|
||||
if ((double) this.scale < 0.1 * (double) targetScale)
|
||||
{
|
||||
this.active = false;
|
||||
if (PopupText.sonarText == whoAmI)
|
||||
PopupText.sonarText = -1;
|
||||
}
|
||||
this.lifeTime = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((double) this.scale < (double) targetScale)
|
||||
this.scale += 0.1f * targetScale;
|
||||
if ((double) this.scale <= (double) targetScale)
|
||||
return;
|
||||
this.scale = targetScale;
|
||||
}
|
||||
}
|
||||
|
||||
public static void UpdateItemText()
|
||||
{
|
||||
int num = 0;
|
||||
for (int whoAmI = 0; whoAmI < 20; ++whoAmI)
|
||||
{
|
||||
if (Main.popupText[whoAmI].active)
|
||||
{
|
||||
++num;
|
||||
Main.popupText[whoAmI].Update(whoAmI);
|
||||
}
|
||||
}
|
||||
PopupText.numActive = num;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue