Terraria 1.4.0.5 Source Code
This commit is contained in:
commit
05205f009e
1059 changed files with 563450 additions and 0 deletions
28
Physics/BallPassThroughEvent.cs
Normal file
28
Physics/BallPassThroughEvent.cs
Normal file
|
@ -0,0 +1,28 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.Physics.BallPassThroughEvent
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
namespace Terraria.Physics
|
||||
{
|
||||
public struct BallPassThroughEvent
|
||||
{
|
||||
public readonly Tile Tile;
|
||||
public readonly Entity Entity;
|
||||
public readonly BallPassThroughType Type;
|
||||
public readonly float TimeScale;
|
||||
|
||||
public BallPassThroughEvent(
|
||||
float timeScale,
|
||||
Tile tile,
|
||||
Entity entity,
|
||||
BallPassThroughType type)
|
||||
{
|
||||
this.Tile = tile;
|
||||
this.Entity = entity;
|
||||
this.Type = type;
|
||||
this.TimeScale = timeScale;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue