Terraria 1.4.0.5 Source Code
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Net/SteamAddress.cs
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35
Net/SteamAddress.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Net.SteamAddress
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Steamworks;
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namespace Terraria.Net
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{
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public class SteamAddress : RemoteAddress
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{
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public readonly CSteamID SteamId;
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private string _friendlyName;
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public SteamAddress(CSteamID steamId)
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{
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this.Type = AddressType.Steam;
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this.SteamId = steamId;
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}
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public override string ToString() => "STEAM_0:" + ((ulong) this.SteamId.m_SteamID % 2UL).ToString() + ":" + ((ulong) (this.SteamId.m_SteamID - (76561197960265728L + this.SteamId.m_SteamID % 2L)) / 2UL).ToString();
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public override string GetIdentifier() => this.ToString();
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public override bool IsLocalHost() => Program.LaunchParameters.ContainsKey("-localsteamid") && Program.LaunchParameters["-localsteamid"].Equals(__nonvirtual (this.SteamId.m_SteamID.ToString()));
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public override string GetFriendlyName()
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{
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if (this._friendlyName == null)
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this._friendlyName = SteamFriends.GetFriendPersonaName(this.SteamId);
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return this._friendlyName;
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}
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}
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}
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