Terraria 1.4.0.5 Source Code
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Map/MapIconOverlay.cs
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35
Map/MapIconOverlay.cs
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// Decompiled with JetBrains decompiler
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// Type: Terraria.Map.MapIconOverlay
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// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
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// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
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// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
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using Microsoft.Xna.Framework;
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using System.Collections.Generic;
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namespace Terraria.Map
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{
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public class MapIconOverlay
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{
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private readonly List<IMapLayer> _layers = new List<IMapLayer>();
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public MapIconOverlay AddLayer(IMapLayer layer)
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{
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this._layers.Add(layer);
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return this;
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}
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public void Draw(
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Vector2 mapPosition,
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Vector2 mapOffset,
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Rectangle? clippingRect,
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float mapScale,
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float drawScale,
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ref string text)
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{
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MapOverlayDrawContext context = new MapOverlayDrawContext(mapPosition, mapOffset, clippingRect, mapScale, drawScale);
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foreach (IMapLayer layer in this._layers)
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layer.Draw(ref context, ref text);
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}
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}
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}
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