Terraria 1.4.0.5 Source Code

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MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
commit 05205f009e
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// Decompiled with JetBrains decompiler
// Type: Terraria.IO.Preferences
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Newtonsoft.Json;
using Newtonsoft.Json.Bson;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Terraria.Localization;
namespace Terraria.IO
{
public class Preferences
{
private Dictionary<string, object> _data = new Dictionary<string, object>();
private readonly string _path;
private readonly JsonSerializerSettings _serializerSettings;
public readonly bool UseBson;
private readonly object _lock = new object();
public bool AutoSave;
public event Action<Preferences> OnSave;
public event Action<Preferences> OnLoad;
public event Preferences.TextProcessAction OnProcessText;
public Preferences(string path, bool parseAllTypes = false, bool useBson = false)
{
this._path = path;
this.UseBson = useBson;
if (parseAllTypes)
this._serializerSettings = new JsonSerializerSettings()
{
TypeNameHandling = (TypeNameHandling) 4,
MetadataPropertyHandling = (MetadataPropertyHandling) 1,
Formatting = (Formatting) 1
};
else
this._serializerSettings = new JsonSerializerSettings()
{
Formatting = (Formatting) 1
};
}
public bool Load()
{
lock (this._lock)
{
if (!File.Exists(this._path))
return false;
try
{
if (!this.UseBson)
{
this._data = JsonConvert.DeserializeObject<Dictionary<string, object>>(File.ReadAllText(this._path), this._serializerSettings);
}
else
{
using (FileStream fileStream = File.OpenRead(this._path))
{
using (BsonReader bsonReader = new BsonReader((Stream) fileStream))
this._data = JsonSerializer.Create(this._serializerSettings).Deserialize<Dictionary<string, object>>((JsonReader) bsonReader);
}
}
if (this._data == null)
this._data = new Dictionary<string, object>();
if (this.OnLoad != null)
this.OnLoad(this);
return true;
}
catch (Exception ex)
{
return false;
}
}
}
public bool Save(bool canCreateFile = true)
{
lock (this._lock)
{
try
{
if (this.OnSave != null)
this.OnSave(this);
if (!canCreateFile && !File.Exists(this._path))
return false;
Directory.GetParent(this._path).Create();
if (File.Exists(this._path))
File.SetAttributes(this._path, FileAttributes.Normal);
if (!this.UseBson)
{
string text = JsonConvert.SerializeObject((object) this._data, this._serializerSettings);
if (this.OnProcessText != null)
this.OnProcessText(ref text);
File.WriteAllText(this._path, text);
File.SetAttributes(this._path, FileAttributes.Normal);
}
else
{
using (FileStream fileStream = File.Create(this._path))
{
using (BsonWriter bsonWriter = new BsonWriter((Stream) fileStream))
{
File.SetAttributes(this._path, FileAttributes.Normal);
JsonSerializer.Create(this._serializerSettings).Serialize((JsonWriter) bsonWriter, (object) this._data);
}
}
}
}
catch (Exception ex)
{
Console.WriteLine(Language.GetTextValue("Error.UnableToWritePreferences", (object) this._path));
Console.WriteLine(ex.ToString());
return false;
}
return true;
}
}
public void Clear() => this._data.Clear();
public void Put(string name, object value)
{
lock (this._lock)
{
this._data[name] = value;
if (!this.AutoSave)
return;
this.Save();
}
}
public bool Contains(string name)
{
lock (this._lock)
return this._data.ContainsKey(name);
}
public T Get<T>(string name, T defaultValue)
{
lock (this._lock)
{
try
{
object obj1;
if (!this._data.TryGetValue(name, out obj1))
return defaultValue;
switch (obj1)
{
case T obj:
return obj;
case JObject _:
return JsonConvert.DeserializeObject<T>(((object) (JObject) obj1).ToString());
default:
return (T) Convert.ChangeType(obj1, typeof (T));
}
}
catch
{
return defaultValue;
}
}
}
public void Get<T>(string name, ref T currentValue) => currentValue = this.Get<T>(name, currentValue);
public List<string> GetAllKeys() => this._data.Keys.ToList<string>();
public delegate void TextProcessAction(ref string text);
}
}