Terraria 1.4.0.5 Source Code

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MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
commit 05205f009e
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ID/MountID.cs Normal file
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// Decompiled with JetBrains decompiler
// Type: Terraria.ID.MountID
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
namespace Terraria.ID
{
public static class MountID
{
public const int None = -1;
public const int Rudolph = 0;
public const int Bunny = 1;
public const int Pigron = 2;
public const int Slime = 3;
public const int Turtle = 4;
public const int Bee = 5;
public const int Minecart = 6;
public const int UFO = 7;
public const int Drill = 8;
public const int Scutlix = 9;
public const int Unicorn = 10;
public const int MinecartMech = 11;
public const int CuteFishron = 12;
public const int MinecartWood = 13;
public const int Basilisk = 14;
public const int DesertMinecart = 15;
public const int FishMinecart = 16;
public const int GolfCartSomebodySaveMe = 17;
public const int BeeMinecart = 18;
public const int LadybugMinecart = 19;
public const int PigronMinecart = 20;
public const int SunflowerMinecart = 21;
public const int HellMinecart = 22;
public const int WitchBroom = 23;
public const int ShroomMinecart = 24;
public const int AmethystMinecart = 25;
public const int TopazMinecart = 26;
public const int SapphireMinecart = 27;
public const int EmeraldMinecart = 28;
public const int RubyMinecart = 29;
public const int DiamondMinecart = 30;
public const int AmberMinecart = 31;
public const int BeetleMinecart = 32;
public const int MeowmereMinecart = 33;
public const int PartyMinecart = 34;
public const int PirateMinecart = 35;
public const int SteampunkMinecart = 36;
public const int Flamingo = 37;
public const int CoffinMinecart = 38;
public const int DiggingMoleMinecart = 39;
public const int PaintedHorse = 40;
public const int MajesticHorse = 41;
public const int DarkHorse = 42;
public const int PogoStick = 43;
public const int PirateShip = 44;
public const int SpookyWood = 45;
public const int Santank = 46;
public const int WallOfFleshGoat = 47;
public const int DarkMageBook = 48;
public const int LavaShark = 49;
public const int QueenSlime = 50;
public static int Count = 51;
public static class Sets
{
public static SetFactory Factory = new SetFactory(MountID.Count);
public static bool[] Cart = MountID.Sets.Factory.CreateBoolSet(6, 11, 13, 15, 16, 18, 19, 20, 21, 22, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 38, 39);
public static bool[] FacePlayersVelocity = MountID.Sets.Factory.CreateBoolSet(15, 16, 11, 18, 19, 20, 21, 22, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 38, 39);
}
}
}