Terraria 1.4.0.5 Source Code
This commit is contained in:
commit
05205f009e
1059 changed files with 563450 additions and 0 deletions
162
GameContent/UI/EmoteID.cs
Normal file
162
GameContent/UI/EmoteID.cs
Normal file
|
@ -0,0 +1,162 @@
|
|||
// Decompiled with JetBrains decompiler
|
||||
// Type: Terraria.GameContent.UI.EmoteID
|
||||
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
|
||||
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
|
||||
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
|
||||
|
||||
using ReLogic.Reflection;
|
||||
|
||||
namespace Terraria.GameContent.UI
|
||||
{
|
||||
public class EmoteID
|
||||
{
|
||||
public const int ItemDisplay = -1;
|
||||
public const int Count = 145;
|
||||
public const int RPSWinScissors = 33;
|
||||
public const int RPSWinRock = 34;
|
||||
public const int RPSWinPaper = 35;
|
||||
public const int RPSScissors = 36;
|
||||
public const int RPSRock = 37;
|
||||
public const int RPSPaper = 38;
|
||||
public const int WeatherRain = 4;
|
||||
public const int WeatherLightning = 5;
|
||||
public const int WeatherRainbow = 6;
|
||||
public const int WeatherSunny = 95;
|
||||
public const int WeatherCloudy = 96;
|
||||
public const int WeatherStorming = 97;
|
||||
public const int WeatherSnowstorm = 98;
|
||||
public const int EventBloodmoon = 18;
|
||||
public const int EventEclipse = 19;
|
||||
public const int EventPumpkin = 20;
|
||||
public const int EventSnow = 21;
|
||||
public const int EventMeteor = 99;
|
||||
public const int ItemRing = 7;
|
||||
public const int ItemLifePotion = 73;
|
||||
public const int ItemManaPotion = 74;
|
||||
public const int ItemSoup = 75;
|
||||
public const int ItemCookedFish = 76;
|
||||
public const int ItemAle = 77;
|
||||
public const int ItemSword = 78;
|
||||
public const int ItemFishingRod = 79;
|
||||
public const int ItemBugNet = 80;
|
||||
public const int ItemDynamite = 81;
|
||||
public const int ItemMinishark = 82;
|
||||
public const int ItemCog = 83;
|
||||
public const int ItemTombstone = 84;
|
||||
public const int ItemGoldpile = 85;
|
||||
public const int ItemDiamondRing = 86;
|
||||
public const int ItemPickaxe = 90;
|
||||
public const int DebuffPoison = 8;
|
||||
public const int DebuffBurn = 9;
|
||||
public const int DebuffSilence = 10;
|
||||
public const int DebuffCurse = 11;
|
||||
public const int CritterBee = 12;
|
||||
public const int CritterSlime = 13;
|
||||
public const int CritterZombie = 61;
|
||||
public const int CritterBunny = 62;
|
||||
public const int CritterButterfly = 63;
|
||||
public const int CritterGoblin = 64;
|
||||
public const int CritterPirate = 65;
|
||||
public const int CritterSnowman = 66;
|
||||
public const int CritterSpider = 67;
|
||||
public const int CritterBird = 68;
|
||||
public const int CritterMouse = 69;
|
||||
public const int CritterGoldfish = 70;
|
||||
public const int CritterMartian = 71;
|
||||
public const int CritterSkeleton = 72;
|
||||
public const int BossEoC = 39;
|
||||
public const int BossEoW = 40;
|
||||
public const int BossBoC = 41;
|
||||
public const int BossKingSlime = 51;
|
||||
public const int BossQueenBee = 42;
|
||||
public const int BossSkeletron = 43;
|
||||
public const int BossWoF = 44;
|
||||
public const int BossDestroyer = 45;
|
||||
public const int BossSkeletronPrime = 46;
|
||||
public const int BossTwins = 47;
|
||||
public const int BossPlantera = 48;
|
||||
public const int BossGolem = 49;
|
||||
public const int BossFishron = 50;
|
||||
public const int BossCultist = 52;
|
||||
public const int BossMoonmoon = 53;
|
||||
public const int BossMourningWood = 54;
|
||||
public const int BossPumpking = 55;
|
||||
public const int BossEverscream = 56;
|
||||
public const int BossIceQueen = 57;
|
||||
public const int BossSantank = 58;
|
||||
public const int BossPirateship = 59;
|
||||
public const int BossMartianship = 60;
|
||||
public const int BossEmpressOfLight = 143;
|
||||
public const int BossQueenSlime = 144;
|
||||
public const int EmotionLove = 0;
|
||||
public const int EmotionAnger = 1;
|
||||
public const int EmotionCry = 2;
|
||||
public const int EmotionAlert = 3;
|
||||
public const int EmoteLaugh = 15;
|
||||
public const int EmoteFear = 16;
|
||||
public const int EmoteNote = 17;
|
||||
public const int EmoteConfused = 87;
|
||||
public const int EmoteKiss = 88;
|
||||
public const int EmoteSleep = 89;
|
||||
public const int EmoteRun = 91;
|
||||
public const int EmoteKick = 92;
|
||||
public const int EmoteFight = 93;
|
||||
public const int EmoteEating = 94;
|
||||
public const int EmoteSadness = 134;
|
||||
public const int EmoteAnger = 135;
|
||||
public const int EmoteHappiness = 136;
|
||||
public const int EmoteWink = 137;
|
||||
public const int EmoteScowl = 138;
|
||||
public const int EmoteSilly = 139;
|
||||
public const int MiscTree = 14;
|
||||
public const int MiscFire = 100;
|
||||
public const int BiomeSky = 22;
|
||||
public const int BiomeOtherworld = 23;
|
||||
public const int BiomeJungle = 24;
|
||||
public const int BiomeCrimson = 25;
|
||||
public const int BiomeCorruption = 26;
|
||||
public const int BiomeHallow = 27;
|
||||
public const int BiomeDesert = 28;
|
||||
public const int BiomeBeach = 29;
|
||||
public const int BiomeRocklayer = 30;
|
||||
public const int BiomeLavalayer = 31;
|
||||
public const int BiomeSnow = 32;
|
||||
public const int TownMerchant = 101;
|
||||
public const int TownNurse = 102;
|
||||
public const int TownArmsDealer = 103;
|
||||
public const int TownDryad = 104;
|
||||
public const int TownGuide = 105;
|
||||
public const int TownOldman = 106;
|
||||
public const int TownDemolitionist = 107;
|
||||
public const int TownClothier = 108;
|
||||
public const int TownGoblinTinkerer = 109;
|
||||
public const int TownWizard = 110;
|
||||
public const int TownMechanic = 111;
|
||||
public const int TownSanta = 112;
|
||||
public const int TownTruffle = 113;
|
||||
public const int TownSteampunker = 114;
|
||||
public const int TownDyeTrader = 115;
|
||||
public const int TownPartyGirl = 116;
|
||||
public const int TownCyborg = 117;
|
||||
public const int TownPainter = 118;
|
||||
public const int TownWitchDoctor = 119;
|
||||
public const int TownPirate = 120;
|
||||
public const int TownStylist = 121;
|
||||
public const int TownTravellingMerchant = 122;
|
||||
public const int TownAngler = 123;
|
||||
public const int TownSkeletonMerchant = 124;
|
||||
public const int TownTaxCollector = 125;
|
||||
public const int TownGolfer = 140;
|
||||
public const int TownBestiaryGirl = 141;
|
||||
public const int TownBestiaryGirlFox = 142;
|
||||
public const int PartyPresent = 126;
|
||||
public const int PartyBalloons = 127;
|
||||
public const int PartyCake = 128;
|
||||
public const int PartyHats = 129;
|
||||
public const int TownBartender = 130;
|
||||
public const int ItemBeer = 131;
|
||||
public const int ItemDefenderMedal = 132;
|
||||
public const int EventOldOnesArmy = 133;
|
||||
public static readonly IdDictionary Search = IdDictionary.Create<EmoteID, int>();
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue