Terraria 1.4.0.5 Source Code

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MikeyIsBaeYT 2021-10-26 12:45:26 -04:00
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// Decompiled with JetBrains decompiler
// Type: Terraria.GameContent.UI.BigProgressBar.BigProgressBarSystem
// Assembly: Terraria, Version=1.4.0.5, Culture=neutral, PublicKeyToken=null
// MVID: 67F9E73E-0A81-4937-A22C-5515CD405A83
// Assembly location: C:\Users\mikeyisbaeyt\Downloads\depotdownloader-2.4.5\depots\105601\6707058\Terraria.exe
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System.Collections.Generic;
namespace Terraria.GameContent.UI.BigProgressBar
{
public class BigProgressBarSystem
{
private IBigProgressBar _currentBar;
private CommonBossBigProgressBar _bossBar = new CommonBossBigProgressBar();
private BigProgressBarInfo _info;
private static TwinsBigProgressBar _twinsBar = new TwinsBigProgressBar();
private static EaterOfWorldsProgressBar _eaterOfWorldsBar = new EaterOfWorldsProgressBar();
private static BrainOfCthuluBigProgressBar _brainOfCthuluBar = new BrainOfCthuluBigProgressBar();
private static GolemHeadProgressBar _golemBar = new GolemHeadProgressBar();
private static MoonLordProgressBar _moonlordBar = new MoonLordProgressBar();
private static SolarFlarePillarBigProgressBar _solarPillarBar = new SolarFlarePillarBigProgressBar();
private static VortexPillarBigProgressBar _vortexPillarBar = new VortexPillarBigProgressBar();
private static NebulaPillarBigProgressBar _nebulaPillarBar = new NebulaPillarBigProgressBar();
private static StardustPillarBigProgressBar _stardustPillarBar = new StardustPillarBigProgressBar();
private static NeverValidProgressBar _neverValid = new NeverValidProgressBar();
private static PirateShipBigProgressBar _pirateShipBar = new PirateShipBigProgressBar();
private static MartianSaucerBigProgressBar _martianSaucerBar = new MartianSaucerBigProgressBar();
private Dictionary<int, IBigProgressBar> _bossBarsByNpcNetId = new Dictionary<int, IBigProgressBar>()
{
{
125,
(IBigProgressBar) BigProgressBarSystem._twinsBar
},
{
126,
(IBigProgressBar) BigProgressBarSystem._twinsBar
},
{
13,
(IBigProgressBar) BigProgressBarSystem._eaterOfWorldsBar
},
{
14,
(IBigProgressBar) BigProgressBarSystem._eaterOfWorldsBar
},
{
15,
(IBigProgressBar) BigProgressBarSystem._eaterOfWorldsBar
},
{
266,
(IBigProgressBar) BigProgressBarSystem._brainOfCthuluBar
},
{
245,
(IBigProgressBar) BigProgressBarSystem._golemBar
},
{
246,
(IBigProgressBar) BigProgressBarSystem._golemBar
},
{
517,
(IBigProgressBar) BigProgressBarSystem._solarPillarBar
},
{
422,
(IBigProgressBar) BigProgressBarSystem._vortexPillarBar
},
{
507,
(IBigProgressBar) BigProgressBarSystem._nebulaPillarBar
},
{
493,
(IBigProgressBar) BigProgressBarSystem._stardustPillarBar
},
{
398,
(IBigProgressBar) BigProgressBarSystem._moonlordBar
},
{
396,
(IBigProgressBar) BigProgressBarSystem._moonlordBar
},
{
397,
(IBigProgressBar) BigProgressBarSystem._moonlordBar
},
{
548,
(IBigProgressBar) BigProgressBarSystem._neverValid
},
{
549,
(IBigProgressBar) BigProgressBarSystem._neverValid
},
{
491,
(IBigProgressBar) BigProgressBarSystem._pirateShipBar
},
{
492,
(IBigProgressBar) BigProgressBarSystem._pirateShipBar
},
{
440,
(IBigProgressBar) BigProgressBarSystem._neverValid
},
{
395,
(IBigProgressBar) BigProgressBarSystem._martianSaucerBar
},
{
393,
(IBigProgressBar) BigProgressBarSystem._martianSaucerBar
},
{
394,
(IBigProgressBar) BigProgressBarSystem._martianSaucerBar
},
{
68,
(IBigProgressBar) BigProgressBarSystem._neverValid
}
};
public void Update()
{
if (this._currentBar == null)
this.TryFindingNPCToTrack();
if (this._currentBar == null || this._currentBar.ValidateAndCollectNecessaryInfo(ref this._info))
return;
this._currentBar = (IBigProgressBar) null;
}
public void Draw(SpriteBatch spriteBatch)
{
if (this._currentBar == null)
return;
this._currentBar.Draw(ref this._info, spriteBatch);
}
private void TryFindingNPCToTrack()
{
Rectangle rectangle = new Rectangle((int) Main.screenPosition.X, (int) Main.screenPosition.Y, Main.screenWidth, Main.screenHeight);
rectangle.Inflate(5000, 5000);
float num1 = float.PositiveInfinity;
for (int npcIndex = 0; npcIndex < 200; ++npcIndex)
{
NPC npc = Main.npc[npcIndex];
if (npc.active && npc.Hitbox.Intersects(rectangle))
{
float num2 = npc.Distance(Main.LocalPlayer.Center);
if ((double) num1 > (double) num2 && this.TryTracking(npcIndex))
num1 = num2;
}
}
}
public bool TryTracking(int npcIndex)
{
if (npcIndex < 0 || npcIndex > 200)
return false;
NPC npc = Main.npc[npcIndex];
if (!npc.active)
return false;
BigProgressBarInfo info = new BigProgressBarInfo()
{
npcIndexToAimAt = npcIndex
};
IBigProgressBar bigProgressBar1 = (IBigProgressBar) this._bossBar;
IBigProgressBar bigProgressBar2;
if (this._bossBarsByNpcNetId.TryGetValue(npc.netID, out bigProgressBar2))
bigProgressBar1 = bigProgressBar2;
if (!bigProgressBar1.ValidateAndCollectNecessaryInfo(ref info))
return false;
this._currentBar = bigProgressBar1;
this._info = info;
return true;
}
}
}